Update 1.073

Ruin or Victory

Ruin or Victory is a modern take and evolution of the classic RTS genre with added detail, continuity, and strategic depth while remaining accessible and well-paced. Devise your strategy, manage and expand your economy, and choose your warriors' equipment and tactics.

[b]New Features and Improvements[/b] [list][*] Domestic animals run from burning buildings [*] Ships with no human crew drift towards nearby land [*] Optimized loading times[/list] [b]Corrections and Fixes[/b] [list][*] Fixed a freeze caused by the AI scanning the terrain [*] Humans could become stuck while doing some jobs, especially gathering [*] Beached ships could be pushed into the water by units colliding with them [*] Ships could move across shallows in some rivers [*] The display of food gain or loss did not count fisher boats correctly [*] Units did not always rotate at the intended rate when not moving [*] Gates set to auto close mode closed for enemy domestic animals [*] Fixed various minor bugs with galleys and naval combat[/list] [b]Balance[/b] [list][*] Slightly increased the wood used by smelters [*] Player's 'Mining' start begins with some ore[/list] [b]UI/UX[/b] [list][*] A gate's auto close distance can be set in the 'Gate' subtab when selected[/list]