Ruin or Victory is a modern take and evolution of the classic RTS genre with added detail, continuity, and strategic depth while remaining accessible and well-paced. Devise your strategy, manage and expand your economy, and choose your warriors' equipment and tactics.
[b]New Features and Improvements[/b]
[list][*] Domestic animals run from burning buildings
[*] Ships with no human crew drift towards nearby land
[*] Optimized loading times[/list]
[b]Corrections and Fixes[/b]
[list][*] Fixed a freeze caused by the AI scanning the terrain
[*] Humans could become stuck while doing some jobs, especially gathering
[*] Beached ships could be pushed into the water by units colliding with them
[*] Ships could move across shallows in some rivers
[*] The display of food gain or loss did not count fisher boats correctly
[*] Units did not always rotate at the intended rate when not moving
[*] Gates set to auto close mode closed for enemy domestic animals
[*] Fixed various minor bugs with galleys and naval combat[/list]
[b]Balance[/b]
[list][*] Slightly increased the wood used by smelters
[*] Player's 'Mining' start begins with some ore[/list]
[b]UI/UX[/b]
[list][*] A gate's auto close distance can be set in the 'Gate' subtab when selected[/list]