Update 1.071

Ruin or Victory

Ruin or Victory is a modern take and evolution of the classic RTS genre with added detail, continuity, and strategic depth while remaining accessible and well-paced. Devise your strategy, manage and expand your economy, and choose your warriors' equipment and tactics.

[b]New Features and Improvements[/b] [list][*] Units in deep water drown after a short time; humans and animals can be rescued by nearby owned ships [*] Optimized unit pathfinding[/list] [b]Corrections and Fixes[/b] [list][*] Fixed a glitch in which ships could be moved across land [*] Siege weapons mounted on a galley could not be detached [*] Fisher boats could fish too close to the shore [*] Siege weapons could fire before they faced their target [*] A galley moving to board an enemy galley could attempt to board a friendly galley it hit first [*] Ramming damage to a ship was not as intended [*] The AI gave their warriors horses on island maps [*] The offensive siege quick battle spawned too few stockpiles for the resources given to the player [*] Selected a building and its workers then switching to the Unit tab would sometimes show no units [*] Units rotating when not moving could occasionally spin away from their intended direction [*] Fixed a shadow flicker when building a ship [*] Destroying a ship by ramming did not play the ramming sound [*] The stats screen after a quick battle used the wrong name for the AI opponent[/list] [b]Balance[/b] [list][*] Siege weapons benefit from the warrior skill of the most skill operator, rather than the average skill of the crew [*] Mine workers with higher peasant skill gather less stone with the ore [*] Reduced the turning speed when not moving for large animals and constructs [*] Siege galleys must rotate to face the target of their siege weapon before it can fire[/list] [b]UI/UX[/b] [list][*] Added an option in quick battle to automatically spawn crews for siege weapons [*] Ordering a galley to move to an owned ship with no crew will share the crews between ships [*] After boarding an enemy ship results in defeat, the attacking galley has its 'Ram/Board' option disabled [*] Tweaked the player and AI colors to improve contrast[/list]