Update 1.070 ~ Ships and Islands

Ruin or Victory

Ruin or Victory is a modern take and evolution of the classic RTS genre with added detail, continuity, and strategic depth while remaining accessible and well-paced. Devise your strategy, manage and expand your economy, and choose your warriors' equipment and tactics.

[previewyoutube=482BQyx-fDA;full][/previewyoutube] [b]Added river maps and island maps[/b] ~ Sail across the water to reach new resources and crush your foes [b]Added galleys[/b] ~ Transport resources and units to new lands, fight enemy ships, and land your warriors to raid and conquer [b]Added fishing boats[/b] ~ Boost your economy by harvesting the fish of lakes, rivers, and sea [b]Added naval quick battles[/b] ~ Embark your warriors on galleys and face a randomized enemy on the open ocean [b]Corrections and Fixes[/b] [list][*] AI scouts could become confused and inefficient [*] AI attacks could become confused after loading the game [*] The accuracy of catapults and trebuchets against other siege weapons was not as intended [*] Further reduced cases of units becoming stuck on the edges of buildings [*] Reduced cases of units being able to cross narrow rivers where there is no visible ford [*] An enemy human operating a siege weapon could be spotted and appear before the siege weapon itself [*] Buildings could not be placed near a gate at a distance much greater than intended [*] Units going to unpacked stockpile and cart armories close to other buildings could not reach their destination in some cases [/list] [b]Balance[/b] [list][*] Increased the quantity of wood in trees, except for the large oak tree [*] Slightly reduced the maximum carry weight of the large cart [/list]