Ruin or Victory is a modern take and evolution of the classic RTS genre with added detail, continuity, and strategic depth while remaining accessible and well-paced. Devise your strategy, manage and expand your economy, and choose your warriors' equipment and tactics.
[b]New Features and Improvements[/b]
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[*] All units turn smoothly and have a minimum turn radius
[*] Humans and dogs following and guarding a friendly unit spread out around it
[*] Improved the AI's base building layout
[*] Improved the AI's base defense logic
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[b]Corrections and Fixes[/b]
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[*] The AI did not attack with the intended number of warriors
[*] A cart or ox ordered to construct a building did not take the required resources from a stockpile they were very close to when given the order
[*] The simple world icon for single crafters did not show their crafter type
[*] The simple world group icon for crafters displayed the wrong skill value
[*] Wild horses used the wrong textures
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[b]Balance[/b]
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[*] Farms and pastures placed on sand and snow suffer a large penalty to crop yield and animal breeding and training times
[*] Building foundations with no delivered or built resources cannot be spotted by the enemy and do not block enemy building placement
[*] Various combat and item balance tweaks
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[b]UI/UX[/b]
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[*] Humans ordered to move to a friendly construct follow and guard it if the construct has the maximum number of operators
[*] Human warriors with aggressive stance ordered to burn or capture an enemy building, construct, or domestic animal will only auto attack enemies closer than their assigned capture target
[*] Aggressive human warriors auto capture enemy buildings, constructs, and domestic animals that are much closer than their nearest enemy, unless they have a ranged weapon, have ammo, and are in range of the enemy
[*] Dogs ordered to move to a friendly construct will follow and guard it
[*] Added an option for displaying the range ring for all units, selected, or none
[*] Added an option for displaying the spotting ring for all units, selected, friendly or owned, or none
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