Update 1.064

Ruin or Victory

Ruin or Victory is a modern take and evolution of the classic RTS genre with added detail, continuity, and strategic depth while remaining accessible and well-paced. Devise your strategy, manage and expand your economy, and choose your warriors' equipment and tactics.

[b]New Features and Improvements[/b] [list] [*] All units turn smoothly and have a minimum turn radius [*] Humans and dogs following and guarding a friendly unit spread out around it [*] Improved the AI's base building layout [*] Improved the AI's base defense logic [/list] [b]Corrections and Fixes[/b] [list] [*] The AI did not attack with the intended number of warriors [*] A cart or ox ordered to construct a building did not take the required resources from a stockpile they were very close to when given the order [*] The simple world icon for single crafters did not show their crafter type [*] The simple world group icon for crafters displayed the wrong skill value [*] Wild horses used the wrong textures [/list] [b]Balance[/b] [list] [*] Farms and pastures placed on sand and snow suffer a large penalty to crop yield and animal breeding and training times [*] Building foundations with no delivered or built resources cannot be spotted by the enemy and do not block enemy building placement [*] Various combat and item balance tweaks [/list] [b]UI/UX[/b] [list] [*] Humans ordered to move to a friendly construct follow and guard it if the construct has the maximum number of operators [*] Human warriors with aggressive stance ordered to burn or capture an enemy building, construct, or domestic animal will only auto attack enemies closer than their assigned capture target [*] Aggressive human warriors auto capture enemy buildings, constructs, and domestic animals that are much closer than their nearest enemy, unless they have a ranged weapon, have ammo, and are in range of the enemy [*] Dogs ordered to move to a friendly construct will follow and guard it [*] Added an option for displaying the range ring for all units, selected, or none [*] Added an option for displaying the spotting ring for all units, selected, friendly or owned, or none [/list]