This update brings a few new additions alongside the usual set of bug fixes and quality-of-life improvements:
[list]
[*] Added a warding totem that absorbs elemental miracles and unleashes them when enemies are near.
[*] When holding something in your hand, pressing the right-click (pan button) will make the hand zoom to the ground to gently drop the object or character.
[*] Since the handprints left during ground leveling weren't well received, I've added an upgrade to the leveling power that removes them.
[*] Added a gameplay parameter to control season length and day duration.
[*] Added wolf and bear dens, mainly to give them a point of interest when they are idle.
[*] Bears will hibernate during winter if a bear cave is present on the island.
[/list]
[b]Bug Fixes:[/b]
[list]
[*] Fixed hand drop height so that it no longer sinks into the ground.
[*] Added a slight delay when using RMB to drop objects at ground level, and fixed the planting feature to trigger properly.
[*] Fixed time dilation when using stop and speed-up powers; camera speed is now unaffected, allowing normal movement when time is stopped and maintaining normal speed when time is sped up.
[*] Fixed clouds spawning beneath the ground.
[*] Reduced the fire collision box for the first altar to prevent villagers from setting themselves on fire while praying.
[*] Fixed an issue where rejuvenation had no casting cost.
[*] Corrected typos.
[*] Fixed an issue where the pirate ship would continue moving through land if the landscape blocked its path—it will now stop.
[*] Fixed a bug that caused villagers to take damage when exiting buildings.
[/list]
Thanks for reading! As always, don't hesitate to provide your feedback.