Release notes 18 october 2024

This update brings a few new additions alongside the usual set of bug fixes and quality-of-life improvements: [list] [*] Added a warding totem that absorbs elemental miracles and unleashes them when enemies are near. [*] When holding something in your hand, pressing the right-click (pan button) will make the hand zoom to the ground to gently drop the object or character. [*] Since the handprints left during ground leveling weren't well received, I've added an upgrade to the leveling power that removes them. [*] Added a gameplay parameter to control season length and day duration. [*] Added wolf and bear dens, mainly to give them a point of interest when they are idle. [*] Bears will hibernate during winter if a bear cave is present on the island. [/list] [b]Bug Fixes:[/b] [list] [*] Fixed hand drop height so that it no longer sinks into the ground. [*] Added a slight delay when using RMB to drop objects at ground level, and fixed the planting feature to trigger properly. [*] Fixed time dilation when using stop and speed-up powers; camera speed is now unaffected, allowing normal movement when time is stopped and maintaining normal speed when time is sped up. [*] Fixed clouds spawning beneath the ground. [*] Reduced the fire collision box for the first altar to prevent villagers from setting themselves on fire while praying. [*] Fixed an issue where rejuvenation had no casting cost. [*] Corrected typos. [*] Fixed an issue where the pirate ship would continue moving through land if the landscape blocked its path—it will now stop. [*] Fixed a bug that caused villagers to take damage when exiting buildings. [/list] Thanks for reading! As always, don't hesitate to provide your feedback.