Release notes 08 novembre 2024

Hello everyone, Following recent feedback on performance, I’ve focused mainly on optimizations in this release. It’s frustrating for both players and myself when performance issues arise, especially on high-end hardware. It appears Unreal Engine 5 is still somewhat immature, causing unpredictable performance results across different systems. Unfortunately, I don’t have the resources to test the game on a wide variety of hardware. Among the primary culprits are DirectX12 and the default anti-aliasing method, TSR, which can heavily impact performance. To address this, I’ve added video settings so you can adjust these options. If you’re experiencing poor performance on modern hardware, try switching to DirectX11 or changing/disabling anti-aliasing. For the rendering interface: If you select a different option from the default, you’ll need to restart the game. If the game doesn’t start after changing it, you can revert to default by editing the file located at: [i]%USERPROFILE%\AppData\Local\SmallGod\Saved\Config\Windows\Engine.ini[/i] and removing the [i]DefaultGraphicsRHI[/i] variable. [b] New Features:[/b] [list] [*] Added a gameplay option to adjust dialogue speed. [*] Help messages now display from newest to oldest. [/list] [b] Optimizations:[/b] [list] [*] Added RHI selection in video settings for DirectX. [*] Added video parameter to change anti-aliasing method. [*] Fully disabled static lighting. [*] Reduced ground interaction frequency for insect swarms and tornadoes, minimizing unnecessary checks. [*] Set actor components to use parent bounds, reducing CPU cost for moving objects. [*] Minor improvements to plant growth mechanics, affecting rejuvenate and rain powers. [/list] [b] Bug Fixes:[/b] [list] [*] Fixed orb highlighting issues with some ongoing-cost powers. [*] Resolved an issue with the painting power that could freeze the game on first use. [*] Stopped the orb chime from unnecessarily triggering when recreating the island. [*] Corrected level power behavior for single-click versus hold actions. [*] Fixed an issue where the game wouldn’t save when exiting the menu using ESC instead of “Continue.” [/list] [b] Localization:[/b] [list] [*] Improved various translations and clarified text with added tooltips. [/list] Thank you for reading, and as always, I appreciate your feedback!