Hello,
Like the previous release, this update includes many bug fixes and quality of life improvements. I also spent some time reworking a few powers, and I hope you find the changes interesting.
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[*] Reworked digging and ground creation. Added a new upgrade to dig deeper and fill below the created ground. Fixed an issue where ground creation line traces failed, causing placement in the wrong location. Increased overall creation speed.
[*] Reworked lightning powers to include lightning strikes and storms.
[*] Revamped the power wheel to manage more icons without overlap.
[*] Improved the Ark event with VFX to help locate the lid and move it back to the island if it’s too far away.
[*] In the villager list, added a button to grab a villager and an indicator for active quests.
[*] Added an indicator on the power button to show if you need to hold the power or not.
[*] Displayed the current build version on the menu screen.
[*] Added separate quality settings for shadows and anti-aliasing.
[/list]
[b]Bug Fixes:[/b]
[list]
[*] Fixed an issue where the hand gets stuck when displaying the menu from the villager list screen.
[*] Fixed the fire quest not working when the character has 100% fire resistance.
[*] Prevented the avatar from attempting to charm or enrage creatures immune to conditions.
[*] Added error handling to all line traces when spawning enemies to avoid defaulting to the center of the island.
[*] Added a limit to the number of fields that can be spawned at once to prevent filling the space with hundreds of unused fields.
[*] Fixed an issue where villagers would try to grab armor without actually taking it. Unfortunately, I wasn't able to reproduce the bug, but I tried to fix it—please let me know if it happens again.
[*] Fixed an issue with ravens not flying up depending on their target. Also, fixed interactions between ravens and the Ark.
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Thanks for reading, and as always, don’t hesitate to provide feedback.