Release notes 11 october 2024

Hello, Like the previous release, this update includes many bug fixes and quality of life improvements. I also spent some time reworking a few powers, and I hope you find the changes interesting. [list] [*] Reworked digging and ground creation. Added a new upgrade to dig deeper and fill below the created ground. Fixed an issue where ground creation line traces failed, causing placement in the wrong location. Increased overall creation speed. [*] Reworked lightning powers to include lightning strikes and storms. [*] Revamped the power wheel to manage more icons without overlap. [*] Improved the Ark event with VFX to help locate the lid and move it back to the island if it’s too far away. [*] In the villager list, added a button to grab a villager and an indicator for active quests. [*] Added an indicator on the power button to show if you need to hold the power or not. [*] Displayed the current build version on the menu screen. [*] Added separate quality settings for shadows and anti-aliasing. [/list] [b]Bug Fixes:[/b] [list] [*] Fixed an issue where the hand gets stuck when displaying the menu from the villager list screen. [*] Fixed the fire quest not working when the character has 100% fire resistance. [*] Prevented the avatar from attempting to charm or enrage creatures immune to conditions. [*] Added error handling to all line traces when spawning enemies to avoid defaulting to the center of the island. [*] Added a limit to the number of fields that can be spawned at once to prevent filling the space with hundreds of unused fields. [*] Fixed an issue where villagers would try to grab armor without actually taking it. Unfortunately, I wasn't able to reproduce the bug, but I tried to fix it—please let me know if it happens again. [*] Fixed an issue with ravens not flying up depending on their target. Also, fixed interactions between ravens and the Ark. [/list] Thanks for reading, and as always, don’t hesitate to provide feedback.