Hello,
Aside from bug fixes and quality-of-life improvements, I’ve made some updates to the scenarios.
[list]
[*]Added a couple of new scenarios and reworked existing ones to include dialogue, completion conditions, and soul rewards.
[*]Added more unique-looking objects during island creation, such as shacks, shipwrecks, whale bones, and ruins.
[*]Added the number of villagers per job in the job assignment UI.
[*]Bug fix: leveling power fix elevation issues defaulting to zero.
[*]Bug fix: slight flickering of VFX like chimney clouds when workers are active.
[*]Bug fix: alchemist potion collision not triggering properly.
[*]Bug fix: prevented powers from holding the next day indefinitely.
[*]Bug fix: added error handling for tornadoes to avoid defaulting to the center of the island.
[*]Bug fix: prevented getting stuck when using powers while UI elements are displayed and accessing the menu.
[*]Bug fix: reduced stone golem impact noise and the impact force applied to characters.
[/list]
Thanks for reading, and don't hesitate to provide your feedback!