PixelOver 0.12.2 3D Lights

Hello, this update is adding 3D lights, more 3D shapes customization and improved ergonomics. Next main feature will normally be the particles system. Also here a small game with the sprites generated with PixelOver. [url=https://deakcor.itch.io/le-renne-deneige]Le renne déneige by Deakcor[/url] Example of the spike ball made only with shapes and mask for the shine effect : [img]{STEAM_CLAN_IMAGE}/41282507/c4ba3cb6333d2a05c5ba88ad9b0a7629a77c69c8.gif[/img] [h3][url=https://pixelover.io/roadmap/ ]Roadmap and news[/url][/h3] [h3][url=https://pixelover.io/docs/ ]Documentation and tutorials[/url][/h3] [h3]New features[/h3] [table] [tr] [td] Added 3D Lights (point, spot and directional). [img]{STEAM_CLAN_IMAGE}/41282507/c60d17fa73ab90e3eece829b6f8851c9f7eb19b5.gif[/img] [/td] [/tr] [/table] [h3]Changes[/h3] [table] [tr] [td] Added more 3D shapes parameters to be able to create cone for example. [img]{STEAM_CLAN_IMAGE}/41282507/59f96508d0b8e7cda53fa16799349c26abb97f08.png[/img] [/td] [/tr] [tr] [td] Improved export dialog by separating folder, filename and extension from path and added advanced filename parameters. [/td] [/tr] [tr] [td] Animation frames now start from 1 instead of 0. [/td] [/tr] [tr] [td] Added reset inputs button on collapses. [/td] [/tr] [tr] [td] Added delete button on 2D polygon and clear button on point bones weight dialog. [/td] [/tr] [tr] [td] Improved visibility and selectability buttons so it is more visible when one is disabled. [/td] [/tr] [tr] [td] Added Korean translation (Thank you [url=https://www.youtube.com/channel/UC5xucFiNQplgQy6GH-V_J2w]tikka(현준)[/url]), and added translators in the credit (about/translators). [/td] [/tr] [tr] [td] It's now possible to double click on the scene tree to rename an object. [/td] [/tr] [/table] [h3]Bug fixes[/h3] [table] [tr] [td]Bug[/td] [td]Ref[/td] [/tr] [tr] [td]Fixed saving and opening paths including chinese character.[/td] [td] [url=https://itch.io/t/2497947/cant-save-project-when-the-path-includes-chinese-character ]Link[/url] [/td] [/tr] [tr] [td]Fixed axes and canvas position when UI is scaled.[/td] [td] [url=https://discord.com/channels/839896869852676127/839897641449422869/1054493696810287104 ]Link[/url] [/td] [/tr] [tr] [td]Fixed some crash when loading file has issues in it.[/td] [td] [url=https://discord.com/channels/839896869852676127/839897641449422869/1038913621230620744 ]Link[/url] [/td] [/tr] [tr] [td]Gif import issue when frames are with different length.[/td] [td] [url=https://itch.io/t/2472243/a-couple-suggestions-as-animator ]Link[/url] [/td] [/tr] [tr] [td]Fixed shape keys update on normal and depth views.[/td] [td] [url=https://steamcommunity.com/app/1762550/discussions/1/3492005739884441127/ ]Link[/url] [/td] [/tr] [tr] [td]Fixed view update when creating a new 3D layer.[/td] [td] Not reported [/td] [/tr] [tr] [td]Fixed shader applied with default values (default values are now well applied).[/td] [td] Not reported [/td] [/tr] [tr] [td]Fixed 3D scene box size when there are lights in it.[/td] [td] Not reported [/td] [/tr] [tr] [td]Fixed open file dialog.[/td] [td] Not reported [/td] [/tr] [tr] [td]Fixed crash when generating polygon.[/td] [td] Not reported [/td] [/tr] [tr] [td]Fixed unactualized recent/favorite paths.[/td] [td] Not reported [/td] [/tr] [/table] [h2]New Roadmap[/h2] [table] [tr] [th]Animation[/th] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Import rigged 3D models with animations.[/td] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Inverse kinematics.[/td] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Bone mesh deformation.[/td] [/tr] [tr] [td] [/td] [td]Ability to save and load animation.[/td] [/tr] [tr] [th]Tools and objects[/th] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Gradient with easing function.[/td] [/tr] [tr] [td][/td] [td]Particles and fluids.[/td] [/tr] [tr] [td] ːsteamthisː [/td] [td]Lights.[/td] [/tr] [tr] [th]Pixelation[/th] [/tr] [tr] [td][/td] [td]More pixel-art oriented resampler.[/td] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Polish line and internal edges. [/td] [/tr] [tr] [th]Importation & Export[/th] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Import 3D formats GLTF (FBX and DAE soon).[/td] [/tr] [tr] [td][/td] [td]Import 2D formats Aseprite, PSD. [/td] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Export separated layers. [/td] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Export different views as normal and depth. [/td] [/tr] [tr] [th]Application[/th] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Theme customization.[/td] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Internationalization.[/td] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Keybindings.[/td] [/tr] [tr] [td] [/td] [td]Lighter project type. To batch pixelates files without any transformation.[/td] [/tr] [/table] ːsteamthumbsupː Available features but could be improved. ːsteamthisː New available features added with this version. If you see bugs or want to propose features, you can do it at the [url=https://steamcommunity.com/app/1762550/discussions/0/]community[/url], thank you !