PixelOver 0.14.3 Depth displacement for 3D image

PixelOver

PixelOver is a software to transform your arts to pixel arts as best as possible, animate in realtime with pixel perfect transformations, bones and key animation system.

Hello, this update allows you to use vertex displacement on 3D images. [h3][url=https://pixelover.io/roadmap/ ]Roadmap and news[/url][/h3] [h3][url=https://pixelover.io/docs/ ]Documentation and tutorials[/url][/h3] [h3]New features[/h3] [table] [tr] [td] Vertex displacement on 3D images and animated images using a depth map texture. Example project available in the download files. [img]{STEAM_CLAN_IMAGE}/41282507/273bb77e24150d0ac2245d7ad87ce7ed0c44acf5.gif[/img] [img]{STEAM_CLAN_IMAGE}/41282507/3692ee8e6431eeb345dfa36076c0255c06ffd293.gif[/img] [/td] [/tr] [/table] [h3]Changes[/h3] [table] [tr] [td] Added an option to auto-generate normal and depth map from the main image. [img]{STEAM_CLAN_IMAGE}/41282507/a221bba79aa823e5c98fa8517e0c54d189d38157.gif[/img] [/td] [/tr] [tr] [td] Added FBX2glTF external library support to have a better FBX importer. [/td] [/tr] [tr] [td] Added Blender files importer. [/td] [/tr] [tr] [td] Improved performance for 3D animated images with particles. [/td] [/tr] [tr] [td] Added MacBook trackpad zoom and movement. [/td] [/tr] [/table] [h3]Bug fixes[/h3] [table] [tr] [td]Bug[/td] [td]Ref[/td] [/tr] [tr] [td]Fixed obj/mtl loading issues.[/td] [td] [url=https://steamcommunity.com/app/1762550/discussions/1/3801650943423631898/ ]Link[/url] [/td] [/tr] [tr] [td]Fixed a crash when adding mesh points animation key before the mesh was created.[/td] [td] [url=https://steamcommunity.com/app/1762550/discussions/1/3814039097891411610/ ]Link[/url] [/td] [/tr] [tr] [td]Re-added missing project settings.[/td] [td] [/td] [/tr] [tr] [td]Prevented input popup from changing container scroll position.[/td] [td] [/td] [/tr] [/table] [h2]Roadmap for 2023[/h2] [table] [tr] [th]Animation[/th] [/tr] [tr] [td] [/td] [td]Edit 3D bones animation.[/td] [/tr] [tr] [td] [/td] [td]Ability to save and load animation.[/td] [/tr] [tr] [th]Tools and objects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Particle systems.[/td] [/tr] [tr] [td][/td] [td]Fluids.[/td] [/tr] [tr] [td][/td] [td]2D and 3D text objects.[/td] [/tr] [tr] [td][/td] [td]2D lights with support of normal and depth maps.[/td] [/tr] [tr] [th]Pixelation and effects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Material editing, especially with custom palette indexation.[/td] [/tr] [tr] [td][/td] [td]More available effects with a tool to place them easily.[/td] [/tr] [tr] [td][/td] [td]More pixel-art oriented resampler.[/td] [/tr] [tr] [th]Importation & Export[/th] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Import FBX and DAE 3D formats.[/td] [/tr] [tr] [td][/td] [td]Import Aseprite and PSD 2D formats. [/td] [/tr] [tr] [th]Application[/th] [/tr] [tr] [td] [/td] [td]Better favorite system with preview for shader, palette, dithering, ...[/td] [/tr] [tr] [td] [/td] [td]Lighter project type. To batch pixelates files without any transformation.[/td] [/tr] [/table] ːsteamthumbsupː Available features but could be improved. ːsteamthisː New available features added with this version. If you see bugs or want to propose features, you can do it at the [url=https://steamcommunity.com/app/1762550/discussions/0/]community[/url], thank you ![/p]