PixelOver 0.14.3 Depth displacement for 3D image

Hello, this update allows you to use vertex displacement on 3D images. [h3][url=https://pixelover.io/roadmap/ ]Roadmap and news[/url][/h3] [h3][url=https://pixelover.io/docs/ ]Documentation and tutorials[/url][/h3] [h3]New features[/h3] [table] [tr] [td] Vertex displacement on 3D images and animated images using a depth map texture. Example project available in the download files. [img]{STEAM_CLAN_IMAGE}/41282507/273bb77e24150d0ac2245d7ad87ce7ed0c44acf5.gif[/img] [img]{STEAM_CLAN_IMAGE}/41282507/3692ee8e6431eeb345dfa36076c0255c06ffd293.gif[/img] [/td] [/tr] [/table] [h3]Changes[/h3] [table] [tr] [td] Added an option to auto-generate normal and depth map from the main image. [img]{STEAM_CLAN_IMAGE}/41282507/a221bba79aa823e5c98fa8517e0c54d189d38157.gif[/img] [/td] [/tr] [tr] [td] Added FBX2glTF external library support to have a better FBX importer. [/td] [/tr] [tr] [td] Added Blender files importer. [/td] [/tr] [tr] [td] Improved performance for 3D animated images with particles. [/td] [/tr] [tr] [td] Added MacBook trackpad zoom and movement. [/td] [/tr] [/table] [h3]Bug fixes[/h3] [table] [tr] [td]Bug[/td] [td]Ref[/td] [/tr] [tr] [td]Fixed obj/mtl loading issues.[/td] [td] [url=https://steamcommunity.com/app/1762550/discussions/1/3801650943423631898/ ]Link[/url] [/td] [/tr] [tr] [td]Fixed a crash when adding mesh points animation key before the mesh was created.[/td] [td] [url=https://steamcommunity.com/app/1762550/discussions/1/3814039097891411610/ ]Link[/url] [/td] [/tr] [tr] [td]Re-added missing project settings.[/td] [td] [/td] [/tr] [tr] [td]Prevented input popup from changing container scroll position.[/td] [td] [/td] [/tr] [/table] [h2]Roadmap for 2023[/h2] [table] [tr] [th]Animation[/th] [/tr] [tr] [td] [/td] [td]Edit 3D bones animation.[/td] [/tr] [tr] [td] [/td] [td]Ability to save and load animation.[/td] [/tr] [tr] [th]Tools and objects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Particle systems.[/td] [/tr] [tr] [td][/td] [td]Fluids.[/td] [/tr] [tr] [td][/td] [td]2D and 3D text objects.[/td] [/tr] [tr] [td][/td] [td]2D lights with support of normal and depth maps.[/td] [/tr] [tr] [th]Pixelation and effects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Material editing, especially with custom palette indexation.[/td] [/tr] [tr] [td][/td] [td]More available effects with a tool to place them easily.[/td] [/tr] [tr] [td][/td] [td]More pixel-art oriented resampler.[/td] [/tr] [tr] [th]Importation & Export[/th] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Import FBX and DAE 3D formats.[/td] [/tr] [tr] [td][/td] [td]Import Aseprite and PSD 2D formats. [/td] [/tr] [tr] [th]Application[/th] [/tr] [tr] [td] [/td] [td]Better favorite system with preview for shader, palette, dithering, ...[/td] [/tr] [tr] [td] [/td] [td]Lighter project type. To batch pixelates files without any transformation.[/td] [/tr] [/table] ːsteamthumbsupː Available features but could be improved. ːsteamthisː New available features added with this version. If you see bugs or want to propose features, you can do it at the [url=https://steamcommunity.com/app/1762550/discussions/0/]community[/url], thank you ![/p]