PixelOver 0.14.2 Palette and gradient interpolation

Hello, this update allows you to animate any resource in the timeline. Some resource also supports interpolation (palette, gradient). [h3][url=https://pixelover.io/roadmap/ ]Roadmap and news[/url][/h3] [h3][url=https://pixelover.io/docs/ ]Documentation and tutorials[/url][/h3] [h3]New features[/h3] [table] [tr] [td] Animate any resource in the timeline. Some resources also support interpolation (palette, gradient). Example project available in the download files. [img]{STEAM_CLAN_IMAGE}/41282507/7ab687b868077812aa035c3161a7d025c747a5c9.gif[/img] [/td] [/tr] [/table] [h3]Changes[/h3] [table] [tr] [td] Allow reordering object tracks in the animation tree. [/td] [/tr] [tr] [td] Center the view on the selected object (F key by default). [/td] [/tr] [tr] [td] Added ability to copy paste input data (available for collapse and input, right click to open the menu). [/td] [/tr] [tr] [td]Added a warning message when setting multiple shortcuts with the same value.[/td] [/tr] [/table] [h3]Bug fixes[/h3] [table] [tr] [td]Bug[/td] [td]Ref[/td] [/tr] [tr] [td]Fixed crash when opening default shader.[/td] [td] [url=https://itch.io/t/2927717/crash-on-creating-shader-3d-layer ]Link[/url] [/td] [/tr] [tr] [td]Fixed external resources dependencies (for .fbx and .dae).[/td] [td] [url=https://itch.io/t/2922736/fbx-open-issue ]Link[/url] [/td] [/tr] [tr] [td]Fixed input focus when using the Tab key.[/td] [td] [url=https://discord.com/channels/839896869852676127/839897707660181564/1121799355364556832 ]Link[/url] [/td] [/tr] [tr] [td]Fixed shortcut issue when using ctrl+shift combination and also fixed wrong shortcut name.[/td] [td] [url=https://steamcommunity.com/app/1762550/discussions/0/3801650156489134047/ ]Link[/url] [/td] [/tr] [tr] [td]Fixed the water effect for Mac users.[/td] [td] [url=https://discord.com/channels/839896869852676127/839897610855645244/1126117330770997325 ]Link[/url] [/td] [/tr] [tr] [td]Fixed crash when changing hue of palette color.[/td] [td] [url=https://discord.com/channels/839896869852676127/839897641449422869/1128349920240345188 ]Link[/url] [/td] [/tr] [/table] [h2]Roadmap for 2023[/h2] [table] [tr] [th]Animation[/th] [/tr] [tr] [td] [/td] [td]Edit 3D bones animation.[/td] [/tr] [tr] [td] [/td] [td]Ability to save and load animation.[/td] [/tr] [tr] [th]Tools and objects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Particle systems.[/td] [/tr] [tr] [td][/td] [td]Fluids.[/td] [/tr] [tr] [td][/td] [td]2D and 3D text objects.[/td] [/tr] [tr] [td][/td] [td]2D lights with support of normal and depth maps.[/td] [/tr] [tr] [th]Pixelation and effects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Material editing, especially with custom palette indexation.[/td] [/tr] [tr] [td][/td] [td]More available effects with a tool to place them easily.[/td] [/tr] [tr] [td][/td] [td]More pixel-art oriented resampler.[/td] [/tr] [tr] [th]Importation & Export[/th] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Import FBX and DAE 3D formats.[/td] [/tr] [tr] [td][/td] [td]Import Aseprite and PSD 2D formats. [/td] [/tr] [tr] [th]Application[/th] [/tr] [tr] [td] [/td] [td]Better favorite system with preview for shader, palette, dithering, ...[/td] [/tr] [tr] [td] [/td] [td]Lighter project type. To batch pixelates files without any transformation.[/td] [/tr] [/table] ːsteamthumbsupː Available features but could be improved. ːsteamthisː New available features added with this version. If you see bugs or want to propose features, you can do it at the [url=https://steamcommunity.com/app/1762550/discussions/0/]community[/url], thank you !