PixelOver is a software to transform your arts to pixel arts as best as possible, animate in realtime with pixel perfect transformations, bones and key animation system.
Hello, here a huge update adding 2D mesh deformation ! You can check the detailed features in New features section.
A tutorial is available [url=https://pixelover.io/docs/tutorials/mesh_deformation/ ]here[/url] for this new feature.
Also PixelOver is in Godot apps & tools showreel 2022 !
[previewyoutube=9kKp0oguzr8;full][/previewyoutube]
There are also showreel for mobile and desktop games, if you want to check more about projects made with Godot.
[h3][url=https://pixelover.io/roadmap/ ]Roadmap and news[/url][/h3]
[h3][url=https://pixelover.io/docs/ ]Documentation and tutorials[/url][/h3]
[h3]New features[/h3]
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Mesh deformation for any images and animated images (with native pixel art too).
- Mesh points can be auto generated and edited.
- Mesh can be deformed by adding animation keys on points or by adding attached bones.
- Bones weight on points can be auto generated or manually modified.
Examples are available by downloading PixelOver (even the demo) and a tutorial is available [url=https://pixelover.io/docs/tutorials/mesh_deformation/ ]here[/url].
[img]{STEAM_CLAN_IMAGE}/41282507/e605855f31523552d09352eeb05502909c0ca301.gif[/img]
[img]{STEAM_CLAN_IMAGE}/41282507/7a3d6666385086dbfa09003f12ed13a18751a62c.gif[/img]
[img]{STEAM_CLAN_IMAGE}/41282507/6120628e4023265798b819a02bc87b8fb917754d.gif[/img]
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[td]
Native file dialog. Added a setting (Interface/Dialog/File dialog) to use the OS file dialog (actived by default).
[img]{STEAM_CLAN_IMAGE}/41282507/ff5123db9f3ef3925dfd7789d9384fa5d561f837.gif[/img]
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[h3]Changes[/h3]
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Improved PixelOver project file structure to compress resources (now it's native resources size) and also prevent saving crashes.
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Improved visual tools, added skew grabber and fixed/improved grabbers snap. Also added shadows on grabbers to be more visible.
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Added the choice of the targeted version for save as old version.
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Exporting a resource is now executed in parallel to prevent freeze and crash.
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Improved track search. Now include all object tracks when searching for an object name.
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[h3]Bug fixes[/h3]
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[td]Bug[/td]
[td]Ref[/td]
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[td]Fixed IK refresh when top chain bone is moved by a parent object.[/td]
[td]
Not reported
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[td]Fixed move and duplicate keys when length is greater than 1s.[/td]
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Reported by dm
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[td]Fixed sub-resource image preview in input (affecting image frames and dithering patterns).[/td]
[td]
Not reported
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[td]Fixed 3D scene image preview in input.[/td]
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Not reported
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[tr]
[td]Fixed resampler issue on native pixel-art.[/td]
[td]
[url=https://steamcommunity.com/app/1762550/discussions/1/3439081454519716614/ ]Link[/url]
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[tr]
[td]Fixed animation track step for children objects (now step is computed from the current/previous key).[/td]
[td]
[url=https://itch.io/t/2321044/0111-images-offsetting-by-one-pixel-and-wont-go-back ]Link[/url]
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[td]Fixed wrong resources when saving project with sprite sheet.[/td]
[td]
[url=https://itch.io/t/2357150/bug-with-sprite-sheets-imported-as-seperate-images ]Link[/url]
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[h2]New Roadmap[/h2]
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[th]Animation[/th]
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[td]
ːsteamthumbsupː
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[td]Import rigged 3D models with animations.[/td]
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[td]
ːsteamthumbsupː
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[td]Inverse kinematics.[/td]
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[td]
ːsteamthisː
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[td]Bone mesh deformation.[/td]
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[td]
[/td]
[td]Ability to save and load animation.[/td]
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[th]Tools and objects[/th]
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[td]
ːsteamthumbsupː
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[td]Gradient with easing function.[/td]
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[td][/td]
[td]Particles and fluids.[/td]
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[td][/td]
[td]Lights.[/td]
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[th]Pixelation[/th]
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[td][/td]
[td]More pixel-art oriented resampler.[/td]
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[td]ːsteamthumbsupː[/td]
[td]Polish line and internal edges.
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[th]Importation & Export[/th]
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[td]
ːsteamthumbsupː
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[td]Import 3D formats GLTF (FBX and DAE soon).[/td]
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[td][/td]
[td]Import 2D formats Aseprite, PSD.
[/td]
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[td]ːsteamthumbsupː[/td]
[td]Export separated layers.
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[td]ːsteamthumbsupː[/td]
[td]Export different views as normal and depth.
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[th]Application[/th]
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[td]
ːsteamthumbsupː
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[td]Theme customization.[/td]
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[td]
ːsteamthumbsupː
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[td]Internationalization.[/td]
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ːsteamthumbsupː
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[td]Keybindings.[/td]
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[td]
[/td]
[td]Lighter project type. To batch pixelates files without any transformation.[/td]
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ːsteamthumbsupː Available features but could be improved.
ːsteamthisː New available features added with this version.
If you see bugs or want to propose features, you can do it at the [url=https://steamcommunity.com/app/1762550/discussions/0/]community[/url], thank you !