PixelOver 0.14 Material shader edition

Hello, here's the main update which mainly adds the possibility to edit the 3D materials with similar parameters as the layer shader. [previewyoutube=j72vJQHtuu4;full][/previewyoutube] [h3][url=https://pixelover.io/roadmap/ ]Roadmap and news[/url][/h3] [h3][url=https://pixelover.io/docs/ ]Documentation and tutorials[/url][/h3] [h3]New features[/h3] [table] [tr] [td] 3D material edition. With shader parameters (allowing, for example, to add an indexation palette per material) [img]{STEAM_CLAN_IMAGE}/41282507/4c85df2ced734416385474058e10766028d51fa8.gif[/img] Each material property can be animated ! [img]{STEAM_CLAN_IMAGE}/41282507/5de963188a21dd0d7fcdb0d8060188af9437a1e8.gif[/img] One material can be used on multiple objects. A button indicates the number of references. You can click on it to make the current material unique. [img]{STEAM_CLAN_IMAGE}/41282507/06e7bc82d131b7ef68a0c6801d001318f35adb89.gif[/img] [/td] [/tr] [tr] [td] Added copy/paste for resources. [/td] [/tr] [/table] [h3]Changes[/h3] [table] [tr] [td] Selected object now has separated tabs (object, materials and particles). [/td] [/tr] [tr] [td] As the palette input can be used in multiple places, the palette color picker tool has been moved from the main tools to the input palette tools. [/td] [/tr] [/table] [h3]Bug fixes[/h3] [table] [tr] [td]Bug[/td] [td]Ref[/td] [/tr] [tr] [td]Only current animation tracks where copied when duplicating an object with multiple animations.[/td] [td] [url=https://itch.io/t/2836502/why-the-duplicate-or-copy-command-doesnt-copy-all-animations-but-just-copy-the-current-animation ]Link[/url] [/td] [/tr] [tr] [td]In animation, selecting multiple keys with the mouse selection could be blocked due to a track refresh issue.[/td] [td] [url=https://itch.io/t/2873895/keyframe-improvements-for-skeletal-animation ]Link[/url] [/td] [/tr] [tr] [td]Some wrong resources could be loaded when opening a project.[/td] [td] Reported by dm [/td] [/tr] [/table] [h2]Roadmap for 2023[/h2] [table] [tr] [th]Animation[/th] [/tr] [tr] [td] [/td] [td]Edit 3D bones animation.[/td] [/tr] [tr] [td] [/td] [td]Ability to save and load animation.[/td] [/tr] [tr] [th]Tools and objects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Particle systems.[/td] [/tr] [tr] [td][/td] [td]Fluids.[/td] [/tr] [tr] [td][/td] [td]2D and 3D text object.[/td] [/tr] [tr] [td][/td] [td]2D lights with support of normal and depth map.[/td] [/tr] [tr] [th]Pixelation and effects[/th] [/tr] [tr] [td]ːsteamthisː[/td] [td]Materials edition especially with custom palette indexation.[/td] [/tr] [tr] [td][/td] [td]More available effects with a tool to place them easily.[/td] [/tr] [tr] [td][/td] [td]More pixel-art oriented resampler.[/td] [/tr] [tr] [th]Importation & Export[/th] [/tr] [tr] [td] [/td] [td]Import 3D FBX format.[/td] [/tr] [tr] [td][/td] [td]Import 2D formats Aseprite, PSD. [/td] [/tr] [tr] [th]Application[/th] [/tr] [tr] [td] [/td] [td]Better favorite system with preview for shader, palette, dithering, ...[/td] [/tr] [tr] [td] [/td] [td]Lighter project type. To batch pixelates files without any transformation.[/td] [/tr] [/table] ːsteamthumbsupː Available features but could be improved. ːsteamthisː New available features added with this version. If you see bugs or want to propose features, you can do it at the [url=https://steamcommunity.com/app/1762550/discussions/0/]community[/url], thank you !