Hello, here's the main update which mainly adds the possibility to edit the 3D materials with similar parameters as the layer shader.
[previewyoutube=j72vJQHtuu4;full][/previewyoutube]
[h3][url=https://pixelover.io/roadmap/ ]Roadmap and news[/url][/h3]
[h3][url=https://pixelover.io/docs/ ]Documentation and tutorials[/url][/h3]
[h3]New features[/h3]
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3D material edition. With shader parameters (allowing, for example, to add an indexation palette per material)
[img]{STEAM_CLAN_IMAGE}/41282507/4c85df2ced734416385474058e10766028d51fa8.gif[/img]
Each material property can be animated !
[img]{STEAM_CLAN_IMAGE}/41282507/5de963188a21dd0d7fcdb0d8060188af9437a1e8.gif[/img]
One material can be used on multiple objects. A button indicates the number of references. You can click on it to make the current material unique.
[img]{STEAM_CLAN_IMAGE}/41282507/06e7bc82d131b7ef68a0c6801d001318f35adb89.gif[/img]
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Added copy/paste for resources.
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[h3]Changes[/h3]
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Selected object now has separated tabs (object, materials and particles).
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As the palette input can be used in multiple places, the palette color picker tool has been moved from the main tools to the input palette tools.
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[h3]Bug fixes[/h3]
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[td]Bug[/td]
[td]Ref[/td]
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[td]Only current animation tracks where copied when duplicating an object with multiple animations.[/td]
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[url=https://itch.io/t/2836502/why-the-duplicate-or-copy-command-doesnt-copy-all-animations-but-just-copy-the-current-animation ]Link[/url]
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[td]In animation, selecting multiple keys with the mouse selection could be blocked due to a track refresh issue.[/td]
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[url=https://itch.io/t/2873895/keyframe-improvements-for-skeletal-animation ]Link[/url]
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[td]Some wrong resources could be loaded when opening a project.[/td]
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Reported by dm
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[h2]Roadmap for 2023[/h2]
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[th]Animation[/th]
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[td]Edit 3D bones animation.[/td]
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[td]Ability to save and load animation.[/td]
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[th]Tools and objects[/th]
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[td]ːsteamthumbsupː[/td]
[td]Particle systems.[/td]
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[td]Fluids.[/td]
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[td]2D and 3D text object.[/td]
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[td]2D lights with support of normal and depth map.[/td]
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[th]Pixelation and effects[/th]
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[td]ːsteamthisː[/td]
[td]Materials edition especially with custom palette indexation.[/td]
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[td]More available effects with a tool to place them easily.[/td]
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[td]More pixel-art oriented resampler.[/td]
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[th]Importation & Export[/th]
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[td]Import 3D FBX format.[/td]
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[td]Import 2D formats Aseprite, PSD.
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[th]Application[/th]
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[td]Better favorite system with preview for shader, palette, dithering, ...[/td]
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[td]Lighter project type. To batch pixelates files without any transformation.[/td]
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ːsteamthumbsupː Available features but could be improved.
ːsteamthisː New available features added with this version.
If you see bugs or want to propose features, you can do it at the [url=https://steamcommunity.com/app/1762550/discussions/0/]community[/url], thank you !