Hello, PixelOver migrated from Godot 3.4 beta to 3.5.1, not a lot of changes on your side but behind it a lot of dependencies have been replaced/updated, it should improve the stability and the performance.
Also, this update adds new features for the view UI.
A new example project is available in the example/ folder in PixelOver download.
[img]{STEAM_CLAN_IMAGE}/41282507/5c0a006e67b6faa437c2f0e31e0853b314d491cd.gif[/img]
[h3][url=https://pixelover.io/roadmap/ ]Roadmap and news[/url][/h3]
[h3][url=https://pixelover.io/docs/ ]Documentation and tutorials[/url][/h3]
[h3]New features[/h3]
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Added a subtool to manage visibility and selectability of every objects. It can be minimized with its top left button.
[img]{STEAM_CLAN_IMAGE}/41282507/1812b6b5c618a3955e3c1c880665e9b8c802f5fc.gif[/img]
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[h3]Changes[/h3]
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Now not only the panel layouts but all the views settings are saved from last project settings to be applied on new projects. Can be disabled in Settings/Project/Layout Update from last modified project.
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[h3]Bug fixes[/h3]
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[td]Bug[/td]
[td]Ref[/td]
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[td]Fixed bone and gradient tool scale crash.[/td]
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Not reported
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[td]Fixed object global transform when moved in another parent object.[/td]
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[url=https://itch.io/t/2442530/boneimage-scaling-issue-when-assigning-child-bones ]Link[/url]
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[td]Creating shape tool now follows well the mouse under transformed bones.[/td]
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Not reported
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[h2]New Roadmap[/h2]
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[th]Animation[/th]
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ːsteamthumbsupː
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[td]Import rigged 3D models with animations.[/td]
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ːsteamthumbsupː
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[td]Inverse kinematics.[/td]
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ːsteamthumbsupː
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[td]Bone mesh deformation.[/td]
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[td]Ability to save and load animation.[/td]
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[th]Tools and objects[/th]
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ːsteamthumbsupː
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[td]Gradient with easing function.[/td]
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[td][/td]
[td]Particles and fluids.[/td]
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[td][/td]
[td]Lights.[/td]
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[th]Pixelation[/th]
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[td][/td]
[td]More pixel-art oriented resampler.[/td]
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[td]ːsteamthumbsupː[/td]
[td]Polish line and internal edges.
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[th]Importation & Export[/th]
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ːsteamthumbsupː
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[td]Import 3D formats GLTF (FBX and DAE soon).[/td]
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[td][/td]
[td]Import 2D formats Aseprite, PSD.
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[td]ːsteamthumbsupː[/td]
[td]Export separated layers.
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[td]ːsteamthumbsupː[/td]
[td]Export different views as normal and depth.
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[th]Application[/th]
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ːsteamthumbsupː
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[td]Theme customization.[/td]
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ːsteamthumbsupː
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[td]Internationalization.[/td]
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ːsteamthumbsupː
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[td]Keybindings.[/td]
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[td]Lighter project type. To batch pixelates files without any transformation.[/td]
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ːsteamthumbsupː Available features but could be improved.
ːsteamthisː New available features added with this version.
If you see bugs or want to propose features, you can do it at the [url=https://steamcommunity.com/app/1762550/discussions/0/]community[/url], thank you !