PixelOver 0.14.5 Depth displacement improvements

Hello, this update improves the depth displacement for 3D images and adds Japanese translation. [h3][url=https://pixelover.io/roadmap/ ]Roadmap and news[/url][/h3] [h3][url=https://pixelover.io/docs/ ]Documentation and tutorials[/url][/h3] [h3]Changes[/h3] [table] [tr] [td] Depth displacement improvement. Possibility to add a different back image, depth map, and normal map. [img]{STEAM_CLAN_IMAGE}/41282507/6b55e890742875b7b136ecb92a4ee1b1ee388df0.gif[/img] Added an offset option to fix the front and back joint. [img]{STEAM_CLAN_IMAGE}/41282507/283ead08b058f49f9c77f32ec3df535d0bd3d183.gif[/img] Fixed the normal buffer for displacement image and other minor improvements. [/td] [/tr] [tr] [td] Added Japanese translation thanks to Momochi. [/td] [/tr] [/table] [h3]Bug fixes[/h3] [table] [tr] [td]Bug[/td] [td]Ref[/td] [/tr] [tr] [td]Fixed a crash when selecting multiple objects directly after project creation.[/td] [td] [url=https://discord.com/channels/839896869852676127/839897641449422869/1176873664323526717 ]Link[/url] [/td] [/tr] [tr] [td]Fixed resource loading when the local path is invalid.[/td] [td] [url=https://itch.io/t/3313747/crashing-when-loading-depth-displacement-example-sword-trail-incorrect-path ]Link[/url] [/td] [/tr] [tr] [td]Switching animation now well refreshes the current position.[/td] [td] [url=https://discord.com/channels/839896869852676127/839897641449422869/1139013183978348605 ]Link[/url] [/td] [/tr] [tr] [td]Fixed a crash when opening a file dialog while a file dialog is already opened.[/td] [td] [url=https://discord.com/channels/839896869852676127/839897641449422869/1172900634140344452 ]Link[/url] [/td] [/tr] [tr] [td]Fixed scrolling view jittering on the reduced CPU/GPU option. As it's corrected, this option is now on by default.[/td] [td] [/td] [/tr] [tr] [td]Fixed a display issue when using animated image 3D with particles.[/td] [td] [/td] [/tr] [/table] [h2]Roadmap for 2023[/h2] [table] [tr] [th]Animation[/th] [/tr] [tr] [td] [/td] [td]Edit 3D bones animation.[/td] [/tr] [tr] [td] [/td] [td]Ability to save and load animation.[/td] [/tr] [tr] [th]Tools and objects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Particle systems.[/td] [/tr] [tr] [td][/td] [td]Fluids.[/td] [/tr] [tr] [td][/td] [td]2D and 3D text objects.[/td] [/tr] [tr] [td][/td] [td]2D lights with support of normal and depth maps.[/td] [/tr] [tr] [th]Pixelation and effects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Material editing, especially with custom palette indexation.[/td] [/tr] [tr] [td][/td] [td]More available effects with a tool to place them easily.[/td] [/tr] [tr] [td][/td] [td]More pixel-art oriented resampler.[/td] [/tr] [tr] [th]Importation & Export[/th] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Import FBX and DAE 3D formats.[/td] [/tr] [tr] [td][/td] [td]Import Aseprite and PSD 2D formats. [/td] [/tr] [tr] [th]Application[/th] [/tr] [tr] [td] [/td] [td]Better favorite system with preview for shader, palette, dithering, ...[/td] [/tr] [tr] [td] [/td] [td]Lighter project type. To batch pixelates files without any transformation.[/td] [/tr] [/table] ːsteamthumbsupː Available features but could be improved. ːsteamthisː New available features added with this version. If you see bugs or want to propose features, you can do it at the [url=https://steamcommunity.com/app/1762550/discussions/0/]community[/url], thank you !