PixelOver 0.14.5 Depth displacement improvements

PixelOver

PixelOver is a software to transform your arts to pixel arts as best as possible, animate in realtime with pixel perfect transformations, bones and key animation system.

Hello, this update improves the depth displacement for 3D images and adds Japanese translation. [h3][url=https://pixelover.io/roadmap/ ]Roadmap and news[/url][/h3] [h3][url=https://pixelover.io/docs/ ]Documentation and tutorials[/url][/h3] [h3]Changes[/h3] [table] [tr] [td] Depth displacement improvement. Possibility to add a different back image, depth map, and normal map. [img]{STEAM_CLAN_IMAGE}/41282507/6b55e890742875b7b136ecb92a4ee1b1ee388df0.gif[/img] Added an offset option to fix the front and back joint. [img]{STEAM_CLAN_IMAGE}/41282507/283ead08b058f49f9c77f32ec3df535d0bd3d183.gif[/img] Fixed the normal buffer for displacement image and other minor improvements. [/td] [/tr] [tr] [td] Added Japanese translation thanks to Momochi. [/td] [/tr] [/table] [h3]Bug fixes[/h3] [table] [tr] [td]Bug[/td] [td]Ref[/td] [/tr] [tr] [td]Fixed a crash when selecting multiple objects directly after project creation.[/td] [td] [url=https://discord.com/channels/839896869852676127/839897641449422869/1176873664323526717 ]Link[/url] [/td] [/tr] [tr] [td]Fixed resource loading when the local path is invalid.[/td] [td] [url=https://itch.io/t/3313747/crashing-when-loading-depth-displacement-example-sword-trail-incorrect-path ]Link[/url] [/td] [/tr] [tr] [td]Switching animation now well refreshes the current position.[/td] [td] [url=https://discord.com/channels/839896869852676127/839897641449422869/1139013183978348605 ]Link[/url] [/td] [/tr] [tr] [td]Fixed a crash when opening a file dialog while a file dialog is already opened.[/td] [td] [url=https://discord.com/channels/839896869852676127/839897641449422869/1172900634140344452 ]Link[/url] [/td] [/tr] [tr] [td]Fixed scrolling view jittering on the reduced CPU/GPU option. As it's corrected, this option is now on by default.[/td] [td] [/td] [/tr] [tr] [td]Fixed a display issue when using animated image 3D with particles.[/td] [td] [/td] [/tr] [/table] [h2]Roadmap for 2023[/h2] [table] [tr] [th]Animation[/th] [/tr] [tr] [td] [/td] [td]Edit 3D bones animation.[/td] [/tr] [tr] [td] [/td] [td]Ability to save and load animation.[/td] [/tr] [tr] [th]Tools and objects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Particle systems.[/td] [/tr] [tr] [td][/td] [td]Fluids.[/td] [/tr] [tr] [td][/td] [td]2D and 3D text objects.[/td] [/tr] [tr] [td][/td] [td]2D lights with support of normal and depth maps.[/td] [/tr] [tr] [th]Pixelation and effects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Material editing, especially with custom palette indexation.[/td] [/tr] [tr] [td][/td] [td]More available effects with a tool to place them easily.[/td] [/tr] [tr] [td][/td] [td]More pixel-art oriented resampler.[/td] [/tr] [tr] [th]Importation & Export[/th] [/tr] [tr] [td] ːsteamthumbsupː [/td] [td]Import FBX and DAE 3D formats.[/td] [/tr] [tr] [td][/td] [td]Import Aseprite and PSD 2D formats. [/td] [/tr] [tr] [th]Application[/th] [/tr] [tr] [td] [/td] [td]Better favorite system with preview for shader, palette, dithering, ...[/td] [/tr] [tr] [td] [/td] [td]Lighter project type. To batch pixelates files without any transformation.[/td] [/tr] [/table] ːsteamthumbsupː Available features but could be improved. ːsteamthisː New available features added with this version. If you see bugs or want to propose features, you can do it at the [url=https://steamcommunity.com/app/1762550/discussions/0/]community[/url], thank you !