PixelOver 0.14.1 FBX and DAE 3D imports

PixelOver

PixelOver is a software to transform your arts to pixel arts as best as possible, animate in realtime with pixel perfect transformations, bones and key animation system.

Hello, here's a small update adding new supported formats for 3D scenes import (.fbx, .dae). [h3][url=https://pixelover.io/roadmap/ ]Roadmap and news[/url][/h3] [h3][url=https://pixelover.io/docs/ ]Documentation and tutorials[/url][/h3] [h3]Changes[/h3] [table] [tr] [td] New supported formats for 3D scene import (.fbx, .dae). Please note that these formats are proprietary, so for a complex scene using gltf/glb is still more recommended. [img]{STEAM_CLAN_IMAGE}/41282507/ae4afc7ba1c160b6ad78d2eb6aaa35ddea62ec39.gif[/img] [/td] [/tr] [tr] [td] Resource system updated, please use save as old version if you want to open a 0.14.1 file on an older version, otherwise resources may not load up. [/td] [/tr] [/table] [h3]Bug fixes[/h3] [table] [tr] [td]Bug[/td] [td]Ref[/td] [/tr] [tr] [td]Fixed resource external synchronization. Resources were always reloaded even if it was not necessary.[/td] [td] Reported by dm [/td] [/tr] [tr] [td]Fixed materials consistency when using undo/redo.[/td] [td] Reported by dm [/td] [/tr] [tr] [td]Improved importation of .mtl to editable materials (now using multiple times the same material is supported).[/td] [td] Not reported [/td] [/tr] [tr] [td]Saving formats are now well updated in resources input save as dialog.[/td] [td] Not reported [/td] [/tr] [/table] [h2]Roadmap for 2023[/h2] [table] [tr] [th]Animation[/th] [/tr] [tr] [td] [/td] [td]Edit 3D bones animation.[/td] [/tr] [tr] [td] [/td] [td]Ability to save and load animation.[/td] [/tr] [tr] [th]Tools and objects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Particle systems.[/td] [/tr] [tr] [td][/td] [td]Fluids.[/td] [/tr] [tr] [td][/td] [td]2D and 3D text object.[/td] [/tr] [tr] [td][/td] [td]2D lights with support of normal and depth map.[/td] [/tr] [tr] [th]Pixelation and effects[/th] [/tr] [tr] [td]ːsteamthumbsupː[/td] [td]Materials edition especially with custom palette indexation.[/td] [/tr] [tr] [td][/td] [td]More available effects with a tool to place them easily.[/td] [/tr] [tr] [td][/td] [td]More pixel-art oriented resampler.[/td] [/tr] [tr] [th]Importation & Export[/th] [/tr] [tr] [td] ːsteamthisː [/td] [td]Import FBX and DAE 3D formats.[/td] [/tr] [tr] [td][/td] [td]Import Aseprite and PSD 2D formats. [/td] [/tr] [tr] [th]Application[/th] [/tr] [tr] [td] [/td] [td]Better favorite system with preview for shader, palette, dithering, ...[/td] [/tr] [tr] [td] [/td] [td]Lighter project type. To batch pixelates files without any transformation.[/td] [/tr] [/table] ːsteamthumbsupː Available features but could be improved. ːsteamthisː New available features added with this version. If you see bugs or want to propose features, you can do it at the [url=https://steamcommunity.com/app/1762550/discussions/0/]community[/url], thank you !