Age of Defense is a tower defense game full of mind-blowing mayhem. There are tons of monsters and tough defenders in the game each of which fits perfectly into a funny cartoonish setting.
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Hello there,
We are continuing to polish the game. Firstly, we have implemented significant improvements in the main game code. We hope this addresses various issues such as black screens and missing menus. Please let us know if the game now functions better for you.
Secondly, we finished redesign of new graphics of all spells like spike trap, barricade and etc. They all got casting animation. All barricades have 3 types of damage levels. Same for spike traps. There are 5 types of them, all have different visuals. Fear spell finally got graphics. And we made new Rage Totem. Old one was too old.
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Mission 12 of Mode #3 starts with the Bird Boss Battle. This time, the boss boasts a considerable amount of health, while the player starts with low gold and limited options for countering the boss. As a result, players must strategically balance defending against hordes of enemies while attempting to deal damage to the boss. If the player fails to defeat the boss within 20 minutes, they'll face seemingly insurmountable waves of enemies, resulting in a loss.
This level demands strategic planning and offers a fun and engaging gameplay experience. We hope you enjoy the challenge. On a side note, almost all missions are complete, with 42 in the game and only 3 remaining.
In addition, Challenges have been added to all missions of Mode #2. Some challenges require players to complete the mission without using certain spells, while others demand finishing the level before the timer expires. An intriguing challenge even requires hexing 5 enemies simultaneously when the Voodoo Tower is not the optimal choice. There you have it—15 more Skill Points to achieve.
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[h3]Bug Fixes[/h3]
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[*]Fixed a bug where a tower could be built on an inaccessible location if it was selected via hotkey.
[*]Fixed a bug in Mission 15 where the Boss Phase didn't initiate when the player used the Caviar ability of the Fish Tower.
[*]Towers affected by the damage aura of the Woman Tower now have their damage displayed in green.
[*]Addressed a bug where a tower could be placed in an impassable location if the player used hotkeys.
[*]Resolved an issue where the old mage did not show the challenge description while he was missing (between Missions 12-15).
[*]Fixed the bug when Dino Woman Tower wasn't available at Mission 8.
[/list]
[h2]Play with us,[/h2]
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