Maintenance release: Godot 4.2.1

Godot Engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that you can focus on making games without having to reinvent the wheel.

We released [url=https://godotengine.org/article/godot-4-2-arrives-in-style/]Godot 4.2[/url] two weeks ago, with major improvements and bug fixes all around the engine. Like any big feature release, it had a few rough edges which we've been focusing on addressing in the past couple of weeks. This allows us to already publish this first maintenance release, Godot 4.2.1, which irons out some of those issues while fully preserving compatibility. [b][url=godotengine.org/article/maintenance-release-godot-4-2-1/]See the release notes on the Godot blog for more details.[/url][/b] [i]The illustration picture used in this announcement is from[/i] [b]Voice of Flowers[/b], [i]a metroidvania that takes great inspiration from Mario games, developed in Godot 4 by Tomasz Chabora – one of Godot's most profilic maintainers![/i] https://store.steampowered.com/app/2609560?utm_source=GodotWebsite&utm_medium=blog&utm_campaign=421