Maintenance release: Godot 3.4.4

Godot Engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that you can focus on making games without having to reinvent the wheel.

In parallel to our work on the upcoming feature releases Godot 3.5 ([url=https://godotengine.org/article/dev-snapshot-godot-3-5-beta-2]with a second beta[/url]) and 4.0 ([url=https://godotengine.org/article/dev-snapshot-godot-4-0-alpha-4]now at alpha 4![/url]), we backport important fixes to the stable 3.4 branch for use in production. Last month's [url=https://godotengine.org/article/maintenance-release-godot-3-4-3]3.4.3 release[/url] was found to have a few regressions that could affect a lot of users, so we've been working on a bugfix-only release to solve those issues and a few other pre-existing issues. All users are advised to upgrade to Godot 3.4.4 for the best possible experience. [b][url=https://godotengine.org/article/maintenance-release-godot-3-4-4]Read the release blog post[/url] for details on the changes.[/b] [i]The illustration picture is from Beat Invaders, a gorgeous blend of space shooter and roguelite with an epic soundtrack, developed by Raffaele Picca.[/i] https://store.steampowered.com/app/1863080/Beat_Invaders/