[list]
[*] Rework: Detection of if the player has an item or not has been unified
[*] Fix: The Energy Pistol respawns infinitely every time the player starts in the Ancient Tower and already has the weapon
[*] Fix: Chests that require a key to open can be looted infinitely once the player unlocked them once
[*] Fix: Health and Fatigue regeneration after using an item stops if the player loads into a different level before the regeneration process completes
[*] Fix: On occasion, Jackson spawns twice
[*] Fix: An Energy Pistol Clip was spawned with only one bullet in it
[/list]