Lilium 0.9 BETA 11 Update

[list] [*] Change: Rewritten Melee Damage System [*] Change: Lowered Player speed, improved performance [*] Change: EvilDungeon's locked room light color to match it's key color [*] [*] Fix: Two-Handed Weapons can kill everyone at once! [*] Fix: Dezso sometimes shoots the Player [*] Fix: Pirate Cutlass can't do damage from close [*] Fix: Temporary Attribute Increases remain after Death [*] Fix: EvilDungeon windows have flipped collision [*] Fix: CrystalMines can be opened without the key [*] Fix: Objectives are tickable by the Player [*] Fix: Killing some quest givers with a poisoned weapon will trigger saving forever [*] Fix: Enemies are not reacting to first hits [/list]