Kinfolk!
On this, the fourth day of the ninth month of the two thousandth and twenty fourth year of our lord and savior , we present to you:
[h1][b]Dungeons & Kingdoms Dev Update - New Beta Version 0.370[/b][/h1]
[img]https://clan.akamai.steamstatic.com/images/45109403/d1a39870ffa6955d780951f68b3349382ba7a0ba.jpg[/img]
[h2]Changelog[/h2]
[list]
[*] Add Hints system to quests/tutorials
[*] Add hooks to support new hints system
[*] Refactor global UI states to maintain settings across various open/close states
[*] Fix announcements not hiding game message when playing other types of announcements
[*] Allow announcements to be cut short instead of waiting for them to finish when new announcements are in queue
[*] Fix journal button not working from player menu
[*] Fix start tutorial quest step "Handcraft Stone Axe Head" from being satisfied by simple axe handle
[*] Add pre-configured combat party "Veborg's Journey" to Sandbox game selections
[*] Add "Dungeon 03" back o Adventurer mode for combat testing
[*] Add default combos for starter weaponsets
[*] Fix missing owner components for body part weapons (hands/feet)
[*] Wire up weapon swing audio for body part attacks
[*] Fix combat hit collider on 1035 2nd Stone Wood Axe
[*] Showing player context menu now closes journal
[*] Cursor state now maintained after closing player context menu
[*] Community manager returns default of enemy as relation if it can't find one
[*] Community manager returns max relation if target from the same community
[*] Move handling of player menu buttons to player menu button components away from gameplay manager
[*] Change "Missions" to "Adventures" for player menu button
[*] Change button highlight color for player menu buttons
[*] Allow player menu to show on top of other game UI
[*] Move journal help page content to editor field
[*] Add more content to journal help page
[*] Agents now include the required quantity of missing items when barking "I need X item"
[*] Fix help page links not working (click any ? button)
[*] Dialogue window now places new entries at the bottom
[*] Fix alignment issues with Builder Controls Help UI panel (top left)
[*] Turn on Builder Controls Help UI panel (top left) by default
[*] Add more loose stones near spawn area for Sandbox mode
[*] Track all game message types
[*] Add "don't show again" button to game messages
[*] Fix quests not showing as completed on quest list and quest details pages in journal
[*] Fix end of tutorial dialogue sequence
[*] Fix quest dialogue from being available after quest completed
[*] Add error handling for weapon hits on invalid objects
[*] Add new quest objective condition for when crafting an item is finished
[*] Change tutorial objective to satisfy handcraft stage using new "is finished" condition instead of when crafting started
[*] Prevent movement and combat when cursor is showing
[*] Adjust enemy patrol points in "Bandit Camp" adventure
[*] Fix enemy boss starting equipment for city builder map and Dungeon 03
[*] Add missing call for knocked down audio
[*] Wire up enemy "hurt-intense" audio
[*] Fix crafting session manager to track crafted item on finish
[*] Fix community manager/relations setup in Dungeon 03
[/list]
[img]https://clan.akamai.steamstatic.com/images/45109403/537ef2ce6c8a41024b1e8d3cde115b870b25dc15.jpg[/img]
For the Kingdom!