Hear ye, hear ye! Dungeons & Kingdoms Dev Update - New Beta Version 0.370

Kinfolk! On this, the fourth day of the ninth month of the two thousandth and twenty fourth year of our lord and savior , we present to you: [h1][b]Dungeons & Kingdoms Dev Update - New Beta Version 0.370[/b][/h1] [img]https://clan.akamai.steamstatic.com/images/45109403/d1a39870ffa6955d780951f68b3349382ba7a0ba.jpg[/img] [h2]Changelog[/h2] [list] [*] Add Hints system to quests/tutorials [*] Add hooks to support new hints system [*] Refactor global UI states to maintain settings across various open/close states [*] Fix announcements not hiding game message when playing other types of announcements [*] Allow announcements to be cut short instead of waiting for them to finish when new announcements are in queue [*] Fix journal button not working from player menu [*] Fix start tutorial quest step "Handcraft Stone Axe Head" from being satisfied by simple axe handle [*] Add pre-configured combat party "Veborg's Journey" to Sandbox game selections [*] Add "Dungeon 03" back o Adventurer mode for combat testing [*] Add default combos for starter weaponsets [*] Fix missing owner components for body part weapons (hands/feet) [*] Wire up weapon swing audio for body part attacks [*] Fix combat hit collider on 1035 2nd Stone Wood Axe [*] Showing player context menu now closes journal [*] Cursor state now maintained after closing player context menu [*] Community manager returns default of enemy as relation if it can't find one [*] Community manager returns max relation if target from the same community [*] Move handling of player menu buttons to player menu button components away from gameplay manager [*] Change "Missions" to "Adventures" for player menu button [*] Change button highlight color for player menu buttons [*] Allow player menu to show on top of other game UI [*] Move journal help page content to editor field [*] Add more content to journal help page [*] Agents now include the required quantity of missing items when barking "I need X item" [*] Fix help page links not working (click any ? button) [*] Dialogue window now places new entries at the bottom [*] Fix alignment issues with Builder Controls Help UI panel (top left) [*] Turn on Builder Controls Help UI panel (top left) by default [*] Add more loose stones near spawn area for Sandbox mode [*] Track all game message types [*] Add "don't show again" button to game messages [*] Fix quests not showing as completed on quest list and quest details pages in journal [*] Fix end of tutorial dialogue sequence [*] Fix quest dialogue from being available after quest completed [*] Add error handling for weapon hits on invalid objects [*] Add new quest objective condition for when crafting an item is finished [*] Change tutorial objective to satisfy handcraft stage using new "is finished" condition instead of when crafting started [*] Prevent movement and combat when cursor is showing [*] Adjust enemy patrol points in "Bandit Camp" adventure [*] Fix enemy boss starting equipment for city builder map and Dungeon 03 [*] Add missing call for knocked down audio [*] Wire up enemy "hurt-intense" audio [*] Fix crafting session manager to track crafted item on finish [*] Fix community manager/relations setup in Dungeon 03 [/list] [img]https://clan.akamai.steamstatic.com/images/45109403/537ef2ce6c8a41024b1e8d3cde115b870b25dc15.jpg[/img] For the Kingdom!