Dungeons & Kingdoms Dev Update - New Beta Version 0.404

[h1]Closed Beta Release Notes 0.404[/h1] [img]{STEAM_CLAN_IMAGE}/45109403/673023d0c9fd78cd07d25b00faf691a1093ea4e8.jpg[/img] [list] [*] Build piece filters input is now alphanumeric only [*] Simple tooltips now clamp to viewable area properly [*] Fix build piece not always having internal component references on awake [*] Add new piece filters and search buttons: [*] New input for searching by Build Piece ID number, with search button [*] New input for searching Build Pieces by their name or description (case insensitive), with search button [*] New button to Clear all search inputs and the tags list [*] Add simple tooltips to new search buttons [*] Fix ability to delete build pieces: [*] 1515 - Tower Ladder [*] 20007 - prop (beehive) [*] 20013 - prop (handcart) [*] 20018 - prop (wooden bench) [*] 20022 - prop (pile of logs) [*] 20029 - prop (sawhorse) [*] 7030 - roof window [*] 7031 - roof window [*] 7033 - roof window [*] 20168 - town cart [*] 20173 - donkey [*] Block player input for movement/combat when any input field has focus [*] Enable ambient occlusion on all quality profiles [*] Disable shadows on all quality levels below high [*] Add simple error handling and in-game notification if a build piece preview cannot be created (eg. blueprint with a bad data path) [*] Remove all 50000 (blueprints) series build parts from default build pieces list [*] Fix builder UI/quality drop down from automatically setting game to Ultra when UI opens [*] Time and Weather Canvas drop downs are now initialized to the current game settings where applicable when the UI opens [*] Fix missing renderer on build piece 7016 Thatch Roof Outer Corner [*] Handle kick input when blocking player input [*] Change fortification build pieces to default to -1 vertical offset instead of -2, applies to 1503 to 1514 [*] Add snapping for 5m battlements (3040X) on archway (30500) [*] Remove unnecessary mesh on window shutters 10101, 10103 [*] Changes to snapping to allow for targeting snap points that are positioned away from the model [*] Fix some UI elements blocking build piece placement (near the top and bottom of the screen) [*] NEW - with build UI open, use middle mouse button to duplicate an existing build piece to begin new placement [*] Add note about new ability to Build UI controls panel [/list]