Dungeons & Kingdoms Dev Update - New Beta Version 0.403

[h1]Beta Release Notes 0.403[/h1] [img]{STEAM_CLAN_IMAGE}/45109403/ece21ca86159bd8d6b6f6c6e54a74c738d6e94cd.jpg[/img] (0.403) [list] [*] Fix read/write on model for 20057 Large Merchant Ship [*] Fix shader problem on 20218 Windmill and 20234 Lumbermill that caused model clipping under water surface [*] Add “ship” and “docks” tags to ship props: 20057, 20058, 20059, 20060 [*] Fix placement collision rules to properly snap to water surface for ship props: 20057, 20058, 20059, 20060 [*] No longer forces showing cursor when you begin build piece placement (from hotbar or other) [*] Fix build piece 7000 WoodLogRoofA_MiddleDoubleSideChimney6x5x3 not being placeable (renderers were disabled) [*] Add tool for build piece tag replacement [*] Change build piece tags [*] “seige” to “siege”, affects build pieces 20054, 20055 [*] “small sone block” to “small stone block”, affects build pieces 3103, 3106 [*] Fix minor typos in UI [*] Fix character name input during new game creation, limited to 40 characters, Name-based characters only, and nameplate now autosizes [*] Build piece popup now shows tags as a list up to 3 lines, adjust other text fields to fit [*] Build piece popup now shows the pieceID first in parentheses instead of on a separate line after the description [*] Fix stone wall and floor build pieces that were missing a resource definition for flat shaped stone (5009) [*] Add error handling around build plan resource tracking [*] Bypass resource tracking for Creative Mode when working with Build Plans [*] Fix error when setting camera default position when loading from save game [*] Add new settings to hide certain build pieces from Creative mode, eg. Storage containers meant for Sandbox mode only [*] Fix ability to delete build pieces 1535, 1536 Fortification Gates [*] Fix build manager to allow detecting interactable build pieces for delete [*] Fix doors and gates not opening/closing on player interaction [*] Fix blueprint UI not clearing blueprint temp object when clicking cancel button [/list] (0.4.01) [list] [*] Fix issue with audio breaking when starting adventures [*] No resolve cost in Creative mode [*] Add ability to lock down build into Creative Mode only [*] Fix errors for horses that had health component but was missing other controllers [*] Fix snow feature for Creative mode [*] Fix time, weather, and quality drop downs in builder UI [*] Disable special save manager flag for build pieces [*] Update build pieces tools to control more global flag setting for things like require snapping, default rotation etc [*] Set all build pieces to allow placement anywhere, and allow an alternate rotation [*] Set default footstep audio fallback [*] Fix 53 build pieces having the same default rotation as alternate rotation [*] Remove broken water feature on build piece 30512 Castle Stone Pool [*] Unity license changes and upgrades in progress, build shows Unity splash for now [/list]