Furcifer's Fungeon 0.5.2 (Demo)

Furcifer's Fungeon

An autoscrolling roguelike where everything you do impacts your talent options. Become a necromancer goose, or a berserker wielding a thunder blade! Collect legendary items in each run, and bring them back home for even more build options in the future.

Hey folks, we already have another nice little patch ready for you! This one focuses on quality of life and stability. We fixed some causes for crashes, and an option to enable a software cursor for those whose ingame cursor was invisible. Let us know if it helped! Here's the full changelog for version 0.5.2: [b]New Features:[/b] [list] [*] Character sheet can now be opened from the Fungeon Report by pressing Escape [*] Added option for software cursor (useful to fix cursor problems) [*] Added option for the dash mode [*] Added more resolution scaling options [*] The damage dealt by electrified water now is now has damage numbers and scales with the players electricity damage and effect damage [/list] [b]Fixes:[/b] [list] [*] Fixed a crash when switching away from Fire Orb wand rapidly [*] Fixed talent viewer showing wrong colors after playing a round [*] Fixed a crash when you died while finishing a quest [*] Fixed a softlock when leveling in the same frame you die [/list] [b]Balancing:[/b] [u]General[/u] [list] [*] Reduced late game boss hp scaling [*] Adjusted late game exp bonus and lifesteal effectivity [/list] [u]Talents[/u] [list] [*] Necromastery: reduced requirements from 150 to 100 kills [/list] [u]Spells[/u] [list] [*] Reduced Fire Orb and Thunder Blade damage and knockback by 15% [*] Increased Ball Lightning damage 80 -> 90 [*] Reduced Wave cooldown 1.0 -> 0.9 [/list] [b]Other:[/b] [list] [*] Gave the character selection a visual overhaul [*] Some optimization [/list]