An autoscrolling roguelike where everything you do impacts your talent options. Become a necromancer goose, or a berserker wielding a thunder blade! Collect legendary items in each run, and bring them back home for even more build options in the future.
In this patch, we introduce Quest talents - these talents give you a task, and a reward when you fulfill it! We added 4 Quest talents, and we'd love to hear your feedback on them!
Also, we wish you happy holidays!
Here's the full changelog for 0.4.8:
[b]New Features:[/b]
[list]
[*] Added QUEST TALENTS
[*] “Santa Claws” talent
[*] “Burning Blade” talent
[*] “Thunder God” talent
[*] “Necromastery” is now a quest
[/list]
[b]Fixes:[/b]
[list]
[*]Fixed skeletons’ invulnerability time triggering from their timed life, making them *very* tanky
[*] Fixed skeletons getting 100% physical resistances from skeleTONs, it is now capped at 90%
[*] Fixed skeletons losing their knockback when passing through another skeleton
[/list]
[b]Balance:[/b]
[u]General[/u]
[list]
[*] Increased the amount of knockback skeletons take
[*] Summon lifetime damage no longer is reduced by their physical resistance
[*] Increased skeleton base movespeed by 20%
[*] Reduced skeleton base HP 400 -> 350 to partially compensate for improved Necromastery
[/list]
[u]Items[/u]
[list]
[*] Ampere’s Gauntlets: reduced proc chance by 5%
[/list]
[u]Talents[/u]
[list]
[*] Necromastery: HP increase 50% -> 100%
[*] Shared Blood: Strength -5 -> -3
[*] Consume Friends: now gives 30% of the summon’s current HP instead of flat 75
[*] ZOP: moved behind the (completed) “Thunder God” Talent, reduced the damage from 50 + 2% to 10 + 1% (partially compensates for Thunder God)
[*] SkeleTONs: weight bonus 100 -> 60 (adjusted for the lower base weight)
[/list]
[b]Visuals:[/b]
[list]
[*] Decorated Furcifer for christmas
[*] Adjusted tooltip colors
[/list]