Furcifer's Fungeon 0.5.0 (Demo)

Furcifer's Fungeon

An autoscrolling roguelike where everything you do impacts your talent options. Become a necromancer goose, or a berserker wielding a thunder blade! Collect legendary items in each run, and bring them back home for even more build options in the future.

​This patch adds the game's first guest character and its first boss fight! We hope you enjoy the new content. And let us know what other characters you would like to see added to Furcifer's Fungeon. Of course, we improved a lot of stuff too! Here's the full changelog for 0.5.0: [b]New Features:[/b] [list] [*] Added Fire from Her Name Was Fire as PLAYABLE CHARACTER and the first BOSSFIGHT, coming with 2 complete spellsets [*] Furcifer now has a unique text line for each legendary trinket you steal [/list] [b]Fixes:[/b] [list] [*] Fixed a music hickup [*] Fixed an error caused by the leaderboard being deleted and not happy with that [/list] [b]Balance:[/b] [u]General[/u] [list] [*] Effect damage bonus per point of int 1.5% -> 1% [*] Contact damage per point of str 3 -> 2.5 [/list] [u]Spells[/u] [list] [*] Rolling Stone: cooldown 1.6 -> 2.0 [*] Lightning Strike: Adjusted knockback direction [/list] [u]Dashes[/u] [list] [*] Reduced Britta’s dash startup [*] Increase Britta dash damage 100 -> 120 [*] Incresead Britta dash cooldown 2.5s -> 3s [*] Sir Honkalot’s dash knockback now is more to the sides [*] Wilhelm’s dash base cooldown 3.5 -> 3 [/list] [u]Items[/u] [list] [*] Dragon Tail: flame damage 20 -> 30 [*] Fire Maw: damage 70 -> 85 [*] Melting Feet: speed bonus from 25% -> 20% [*] Ampere’s Gauntlets: movespeed bonus 20% -> 15% [*] Maxwell Boots: movespeed bonus 30% -> 25% [*] Charcoal Tablets regen 1 hp/s -> 3 hp/s [*] Personal Defense Poop: Replaced contact damage with +10% nature damage [*] Sneakers of Speed: speed bonus 20% -> 15% [*] Vampire Fangs: lifesteal 2% -> 1% [/list] [u]Talents[/u] [list] [*] Gold Conductor: duration 0.3s -> 0.25s [*] Adventurer: heal 100% -> 50% [*] Critical Devastation: reduced from 30% for 2s to 25% for 1s [*] Dragon Speed: speed bonus 20% -> 15% [*] Dragon Hunger: lifesteal 3% -> 2% [*] Critical Zap: cooldown 1s -> 2.5s [*] Conductive Research: now has a per-target cooldown instead of a global one, cooldown 1s -> 2.5s [*] Zop: no longer needs Thunder God to be compled before becoming accessible [*] Thunder God: now stacks up to 150 damage [*] Berserk: movespeed 30% -> 20% [/list] [b]Descriptions:[/b] [list] [*] Added damage and cooldown info to dashes [*] Several grammatical improvements (thanks Eerywax and Nerve Atk for the proof read!) [*] Added an info popup to make sure the player learns to hover stats [/list] [b]Visuals/minor improvements:[/b] [list] [*] Difficulty levels are now visually different [*] Added a bit of vignette (experimental) [*] Britta’s dash is a bit brighter [*] Rolling Stone has a bit less shadow now [*] Slightly reduced pitch variation of Furcifer’s voice [*] Optimized CRT shader [*] You now always collect hp potions even when you are full health [/list]