Conquest of Elysium 5.31

Conquest of Elysium 5

Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.

This is a mostly a modernization update, it fixes some bugs and makes sure the game runs well on modern systems. The largest change is for Macs where new M1+ Macs are now required to run the game by default. Users with older Macs can still run it via wine/crossover or by opting in to the legacy private beta in steam (password: legacylegacy), that will remain on version 5.30. [b]General[/b] [list] [*] Oak Golem can now be created in Ancient Forest-like terrains too [*] Fix for empty message window popping up at start of turn [*] Less random pitch for some sound effects [*] Soulless now have item slots [*] Blood Burst is now armor negating [*] Better placement of mirrors in forts [*] Vortex of Stillness was incorrectly an Astrology spell [*] CoE could fail to start if workshop mod directory was removed [*] Mages now better at targeting spells with 2+ nbr of strikes [*] Fix for server hang on astrology [*] Setup on ship could lock up game [*] Elder Thing could belong to wrong independent faction [*] Network reliability fixes [*] Typos fixed [/list] [b]Modding[/b] [list] [*] 64 bit damage numbers should work now [/list] [b]Linux[/b] [list] [*] Fix for crash when shutting down pulseaudio on exit [/list] [b]Mac OS X[/b] [list] [*] Now built for new ARM Macs (M1+) [*] Mac OS X 13.0 or later required [/list] [b]Windows[/b] [list] [*] Improved support for recent versions of Windows [/list]