Conquest of Elysium 5.29

Conquest of Elysium 5

Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.

This update fixes some bugs and minor issues and adds a few new capabilities for modders. The scrollbars in the game can now also be controlled by the Home/End keys to jump straight to beginning or end. [b]General[/b] [list] [*] Swamp Soul now destroys swamp on its first incarnation too [*] Floating units on ships no longer displaces ordinary units [*] Decaying units could damage swallower [*] A group of commander could fly up even if only one of them could fly [*] Don't put the Kobold's traps on ice squares [*] Pale One castle battle map had too much grass [*] Support for portrait mode resolutions [*] Fix for battle log sometimes popping up after performing a special power [*] Immortals who die will get rid of sentry mode [*] Could steal units from stupid commanders [*] Aquatic units will no longer drown in ports and bridges [*] Decay spells will no longer target unaging units [*] Bring up keyboard when entering player name on Steam Deck [*] Scrollbars can be controlled with Home/End too [*] Minor performance improvement for main map screen [*] Typo and stat fixes [/list] [b]Modding[/b] [list] [*] New event command: reveal [*] New terrain group -117 = infernal plane [*] New ritual command: noplanereq [/list]