Conquest of Elysium 5.10

Conquest of Elysium 5

Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.

This is a bug fix and modding update. Most importantly loading custom maps should now work properly again. There are also some minor bug fixes, network reliability improvements and new features for modders. [b]General[/b] [list] [*] Loading custom maps didn't work [*] Meteor can no longer strike a frozen sea [*] Relocate Manor didn't always work properly [*] AI fix for Drain Swamp ritual [*] Typo and stat fixes [/list] [b]Network / Multiplayer[/b] [list] [*] Network reliability fix [/list] [b]Modding[/b] [list] [*] New monster command: gatherlifeforce [*] New ritual mod commands: homereq, homecitreq, insanity [*] Ritual command putcorpses can now scale with sacrifice level [*] Ritual command farsummon can now summon commanders too [*] Ritual mod commands (no)eventvarreq are were missing in last version, fixed [*] New event triggers: +mincorpses, +minhumancorpses, +minhumanoidcorpses, +minanimalcorpses [*] New event actions: removecorpses, removehumanoidcorpses, removeanimalcorpses [/list]