Conquest of Elysium 5.25

Conquest of Elysium 5

Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.

This update consists of mostly bug fixes. Most importantly has some fixes for the new west/east clustering and the gamepad support that was added in the previous version. [b]General[/b] [list] [*] The Second Sun didn't return if killed on the sky plane [*] Sinking of a ship no longer spreads to adjacent ships [*] Fix for scrollbar on message screen resetting too often [*] Incorporation can no longer steal HP from vegetation [*] Increased deadzone for joysticks [*] Don't use joysticks until they give a large reading once [*] Fix for Holy Vengeance description [*] Typos fixed [/list] [b]Network / Multiplayer[/b] [list] [*] Was not possible to return to Random class in network games [*] It was not possible to give items to allies in hot-seat games [*] Fix for west/east clustering taking almost forever on small maps [*] Fix for trying to create a network game without any name [/list] [b]AI[/b] [list] [*] Fix for excessive AI ship building [/list] [b]Modding[/b] [list] [*] Fix for targetunitloc and ownsloctarg not setting location properly [*] Disabled Open Mod Directory on the Steam Deck [*] Enter Name box can be translated too [/list]