Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.
This update consists of mostly bug fixes. Most importantly has some fixes for the new west/east clustering and the gamepad support that was added in the previous version.
[b]General[/b]
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[*] The Second Sun didn't return if killed on the sky plane
[*] Sinking of a ship no longer spreads to adjacent ships
[*] Fix for scrollbar on message screen resetting too often
[*] Incorporation can no longer steal HP from vegetation
[*] Increased deadzone for joysticks
[*] Don't use joysticks until they give a large reading once
[*] Fix for Holy Vengeance description
[*] Typos fixed
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[b]Network / Multiplayer[/b]
[list]
[*] Was not possible to return to Random class in network games
[*] It was not possible to give items to allies in hot-seat games
[*] Fix for west/east clustering taking almost forever on small maps
[*] Fix for trying to create a network game without any name
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[b]AI[/b]
[list]
[*] Fix for excessive AI ship building
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[b]Modding[/b]
[list]
[*] Fix for targetunitloc and ownsloctarg not setting location properly
[*] Disabled Open Mod Directory on the Steam Deck
[*] Enter Name box can be translated too
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