Collect and battle over 180 unique creatures in this roguelike auto-battler. Level-up and evolve your Kādomon as you assemble the ultimate team, creating awesome synergies to beat BIG bosses!
Hey everyone,
We're working hard behind the scenes to get everything ready for launch day on Monday! I just wanted to answer a couple questions I'd seen popping up recently, and if there's anything else you'd like to ask about - please do let me know in the comments.
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[h3][b]Mini FAQs![/b][/h3]
[b]Can I carry on my saved data from the prologue/demos?[/b]
Yep, if you've unlocked Kādomon in previous games that you'd like to carry over, then look for the options in the pause menu. This should allow you to transfer them over.
[b]What should I do if I find a bug?[/b]
The reason why we wanted to opt for Early Access is so we could work with our community to build and shape the game. If you find something you're not sure of when playing Kādomon, hit F12 and let us know!
[b]If I find a misprint, are they permanently unlocked?[/b]
Each Kādomon will have two misprint colour varieties, one with a 1/1000 chance of appearing, and an even rarer one with a 1/2000 chance. If you come across these special Kādomon in battle, you'll need to add them to your team, and then send them back to camp before the end of that run. If you don't send them back to camp you'll lose that misprint!
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Thanks for all your support. Next time we publish a Steam post, it'll be letting you know our game has been released! Exciting times...
Talk soon,
Pat