An Update on Patch 14.4 for PC Players

Hell Let Loose

Join the ever expanding experience of Hell Let Loose - a hardcore World War Two first person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based RTS-inspired meta-game.

Hey everyone, We hope you’ve all been enjoying [strike]Patch 14.4[/strike] Patch 14.3. We wanted to make sure we could provide PC players an update on this, and can confirm that, today, we’ve been in talks with the various game server providers for Hell Let Loose and have been trialling a potential solution. However, to avoid as much disruption as possible, Patch 14.4 will not be re-released until we’re confident this solution has been effectively tested. While this issue was unexpected, we’re already working on making sure this won’t happen again by collaborating with the GSPs to ensure certain tests and changes are carried out in a different environment before we then release a patch or update to you. [h3]Nvidia Filters[/h3] Since posting the Patch 14.4 changelog yesterday, our contacts at Nvidia have since disabled the use of filters when playing Hell Let Loose, and while there are other factors to also take into consideration to improve fairness when playing night maps, it now means that players using the filter settings to improve their visibility on low-visibility intended maps, will no longer be able to use them. We will be exploring this matter further as we fine tune the experience. [h3]Luftwaffe Eagles DLC[/h3] Those of you who have already purchased this DLC will regain access to it as soon as a new patch rolls out, however, we want to make sure everyone can play the game first and foremost, which is why our testing is still underway. We’d also like to apologise for the confusion around this particular DLC. Some players have mentioned the discrepancies between the Fallschirmjäger uniform shown in Developer Briefing #196, and the Luftwaffe Eagles DLC available in the Additional Content Hub. Earlier this year, we endeavoured to keep our communication with you as transparent and authentic as possible, which included using Developer Briefings as a place to share our development progress, keeping you informed of new weapons, vehicles, tanks, forces, and maps, etc - where the assets that are shared are classed as work in progress. Because of this, it does mean that what is shared through these briefings won’t necessarily always be the final product upon release. Time constraints, design changes, and issues when testing the uniforms are just some things that can have an impact on the final outcome of a DLC. The helmet shown in the Luftwaffe Eagles DLC artwork on the Additional Content Hub is the M38 Fallschirmjäger helmet, which already exists in the game and is unlocked through progression on Rifleman Level 8. This uniform has 8 slight variations - one for each of the infantry roles, two of which were shared in Developer Briefing #196. [h3]Thank You[/h3] For now, we’d like to say a big thank you for your understanding and for bearing with us as we work to come to a solution, and will aim to provide a further update of progress no later than Monday, 23rd of October. [i]Cover & Header Images Provided by [233C] Chrysallia[/i]