🐒 [b]SURVIVALISTS[/b] 🐒
We have a cheeky update for you!
Get ready to tame and breed your new friends as well as take on mini-bosses in the labyrinths... if you dare 🙊
Thank you to everyone who helped us test some of the content on the Experimental Branch, though now we're happy to reveal lots more never before seen content.
[img]https://media.giphy.com/media/t4vVy0q2Qlt55rGPgv/giphy.gif[/img]
Check out the full patch notes (in a bottle) below!
[b]Taming[/b]
[list]
[*] Most animals can now be tamed.
[*] Certain objects are required to first pacify the animal and second to lure them back to a Pen.
[*] Tamed animals have a higher chance of dropping special ingredients.
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[b]Breeding[/b]
[list]
[*] Most animals can now be bred.
[*] Certain foods can be used to encourage breeding.
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[img]https://media.giphy.com/media/Jqsi2UjwrLTiuPmh2Y/giphy.gif[/img]
[b]Labyrinth Update[/b]
[list]
[*] Labyrinths end rooms are now occupied by a mini boss. Certain mini bosses will drop the recipes you need for taming!
[*] Bat mini boss.
[*] Boar mini boss.
[*] Elephant Bird mini boss.
[*] Cat mini boss.
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[b]Taming craft tree[/b]
[list]
[*] A brand new crafting tree, containing:
[*] 3 types of breeding food.
[*] A new animal luring item.
[*] A pipe component used in other recipes.
[*] 5 types of tranquilliser blow-pipes.
[*] New items added to loot tables.
[*] A new structure tree has been added including:
[*] Taming table.
[*] Small animal pen.
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[b]Animals & Plants[/b]
[list]
[*] New animals and dangerous plants.
[*] The Wolves, Tank Bird and Flock Birds!
[*] Three new dangerous plants, some found in specific biomes.
[*] Dangerous plants now drop items used in tranquillisers.
[/list]
[img]https://media.giphy.com/media/bzC7u0F7SwdvzF4NYP/giphy.gif[/img]
[b]Other changes & fixes[/b]
[list]
[*] Key costs of labyrinths changed to reflect new difficulty.
[*] New items in the Mysterious Strangers shop.
[*] New attack patterns for cats and boars.
[*] Devil boars will now appear more frequently in the world.
[*] The night is dark and full of terrors - there are now more large predators at night.
[*] Removed collisions from bushes to help with the common complaint that people felt they were constantly getting stuck in the environment.
[*] Tweaked combat so that actions can be interrupted, you don't need to wait for the whole animation to play before dodge rolling for example.
[*] Fixed an issue where biomes were not triggering their visual effects correctly. Hostile biomes will now feel less welcoming.
[*] Fixed an issue with one of the Labyrinth rooms being broken.
[*] Fixed an issue where the Quest privilege option was incorrectly labelled.
[*] Fixed an issue with the Mysterious Stranger's store where players were unable to sell a stack of items.
[*] Fixed various issues with the behaviour of Mysterious Chests in online sessions.
[*] Fixed an issue where Torches and Braziers were no longer animating.
[*] Fixed an issue where players were unable to rotate wooden chairs found in the wild.
[*] Fixed an issue where the bloodmoon effect would appear a day before the world was replenished.
[/list]
[b]Quit monkeying around and dig in![/b] 👇
https://store.steampowered.com/app/897450/The_Survivalists/