Good afternoon, Corvus. How are your memories? You must remember, Corvus. Hopefully, these fixes & tweaks will assist you on your journey.
Please be rest assured that we're aware of outstanding bugs. We're working to address them -- they're taking longer to test and amend.
[img]{STEAM_CLAN_IMAGE}/40161336/cad1f8fae2ddde731f87ba46fc8ca4b2e3189fff.png[/img]
[h3]Talent[/h3]
[list]
[*] Plague weapons will show correctly after Plague Weapon Lv2 refunded
[*] Players can switch plague weapons when learning Plague Weapon Lv2
[*] Adrenaline talents will trigger at correct threshold
[*] Fixed some talents won’t give you correct energy
[*] First Aid will trigger correctly when equipping long-lasting potion
[/list]
[h3]Gameplay[/h3]
[list]
[*] Made some special effects bigger for some bosses
[*] Fixed the bug when executing multiple enemies
[*] Fixed some of the stuck issues
[*] Fixed the “focus” potion recipe
[*] Fixed Blood Sword plague weapon’s second threshold
[/list]
[h3]Misc[/h3]
[list]
[*] Fixed some missing textures
[*] Fixed the timing
[*] It will show correct icons rather then texts
[*] Fixed some wrong texts
[*] Fix issue on UI where sometime focus will goes to lower level (non-top) page.
[*] Fixed Corsair iCue not initiate properly when first load into title map.
[*] Update Scrolling logic when using controller on scroll-able widgets.
[*] Added AMD FSR Logo to bootflow
[*] Fixed ghosting and optimized the performance when AMD FSR2 is turned on
[*] Correct FSR2 quality mode display. (use English only)
[/list]
[h3]We're aware of other issues:
[/h3]
[list]
[*] Achievements not unlocking bug
[*] The story items in tutorial will now be placed in the main game as well
[*] Completing Garden Sub-quest 1 and not unlocking other levels
[*] Other balancing issues
[/list]
Since these are more serious, they will take us longer to implement and test.