Withering Rooms is a haunted house action-RPG with notes of Bloodborne and American McGee's Alice

Withering Rooms

Withering Rooms is a challenging 2.5D horror RPG set in a procedurally generated Victorian mansion that changes each night. Explore Mostyn House to collect the perfect items for your build and face a huge cast of overgrown undead, invisible ghosts, devious witches, and more.

Some new videogame releases pounce on us like excitable Golden Retrievers, while others become apparent to us more insidiously, like undead Golden Retrievers creeping back from the grave to do their master's bidding unto eternity. Withering Rooms is one of the latter: released out of early access last week, and noticed by me just yesterday, it's a haunted mansion metroidvania in which you are a small girl in a nightie who must use meat cleavers, pentagrams and spells of self-enlargement or possession or incineration to overcome various monsters of the Silently Hilly and/or Residentially Evil persuasion. No, none of the monsters are Golden Retrievers.

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