Withering Rooms is a challenging 2.5D horror RPG set in a procedurally generated Victorian mansion that changes each night. Explore Mostyn House to collect the perfect items for your build and face a huge cast of overgrown undead, invisible ghosts, devious witches, and more.
[b]New features[/b]
* Added the Apprentice's Candlestick, a reusable spell tool that creates a small ball of flame in front of the caster, which can be found starting in Chapter 1
[b]Polish[/b]
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* On High/Very High graphics settings, the background blurs out when in the inventory or viewing new items to make text easier to read
* Your number of upgrades thus far is now displayed next to each stat type in the level up screen
* Enemies that die in doorways fall into the room
* Improve Advanced Wretch Gate dissipation FX
* The game no longer responds to input when not focused
* Optimized memory use, loading and saving speed
* Improvements to Fixed Camera Mode angles and spacing
[b]Balance Changes[/b]
* Danger status effect now stays visible until cleared by healing
* Length of invulnerability when Danger status takes effect reduced from 4.5 seconds to 3 seconds
* Magical healing effects, such as Healing Barrier or vampirism, no longer work when in Danger
* Increased Pipe speed
* Gold Bear Ring, Silver Bear Ring and Rabbit's Heart Ring have been buffed
* Monsters are more aggressive when exiting doors
* Shield durability calculation has been changed to give additional durability for poise, and the Shield Ring's effect has been increased
* Increased the radius of Corpse Explosion
* Increased the spell toll reduction associated with leveling Weirdness
* The Doll in Chapter 2 has double the health
* Nightingale's Creature has dramatically higher health and damage(and higher scaling with upgrades)
* Apprentice's Candlestick and Throwable Knife are both sold by the Masked Man in Chapter 1, meaning spell/projectile only runs are viable from the start of the game
* Curse Rot immediately impacts health upon acquiring, rather than waiting a second
* Warding Candle healing ramp has been speed up, but the speed resets when acquiring Curse Rot
[b]Bug Fixes[/b]
* Fix several instances of treasure chests being empty upon open
* Fix NPCs near interactable items, such as Rose, sometimes resulting in a softlock upon speaking to them
* Fix being able to talk to Margaret after she disappears during the Chapter 1 tutorial, potentially resulting in a softlock
* Fix tutorial and quest messages disappearing when entering the pause menu
* Fix equipping multiple resistance providing equipment potentially resulting in all damage being blocked for a particular damage type
* Fix spell scaling not properly applying to: Summon Spears, Annihilation, Corpse Explosion
* Fix enemies disappearing when they exit a room you are peeking into
* Fix the doll occasionally becoming invisible
* Fix some bosses, such as Beast Nightingale, not awarding a Blemished Bestiary Page
* Fix ghosts and other enemies that leave residue behind not awarding a Blemished Bestiary Page
* Fix being unable to click on a dialog option when an item icon is shown during the dialog
* Fix Ancient Greek subtitles not appearing properly when playing in Japanese
* Fix being rammed while exiting a room causing the player to teleport to the exit upon completion
* Fix having two controllers plugged in resulting in both button prompts appearing instead of the active one
* Fix L2/R2 prompts for Playstation controllers not using glyphs
* Fix the default PS5 controller bindings not being able to use the D-Pad to navigate menus
* Fix duplicated ladders in the valley basements
* Fix the Noise Effect causing some dark effects, such as being hit with cursed energy, to have an odd bright appearance
* Fix the NPC in the Organ Processing room not being responsive if wearing the witch outfit
* Fix keys not being able to be found in the Blackett House on some seeds
* Fix some story elements that require an enemy or NPC to be on-screen not working when playing in Fixed Camera Mode
* In Fixed Camera Mode, combat stance no longer causes zoom
* Fix an issue where peeking in Fixed Camera Mode could leave the camera in the peeked room
* Fix odd behavior when trying to cancel out of the circus ticket purchase screen
* Fix Nightingale's Creature Summoning Knife not reducing player to 10% health