Withering Rooms is a challenging 2.5D horror RPG set in a procedurally generated Victorian mansion that changes each night. Explore Mostyn House to collect the perfect items for your build and face a huge cast of overgrown undead, invisible ghosts, devious witches, and more.
[b]Withering Rooms 1.12 (2023-8-13)[/b]
[b]New Features[/b]
In the Burial Ground, you can now turn in your "blemished" bestiary pages earned while defeating new monsters while holding the Burdened Book for a series of new item rewards:
- Closed Gaze Ring (Curious Ring)
- Cat Ears (Light Headwear)
- Rust Cloak (Light Outfit)
- Cursed Armor (Heavy Outfit)
- Cursed Helmet (Heavy Headwear)
- Moonless Formless Ring (Curious Ring)
- "Drink Me" Potion (Tool)
- "Eat Me" Cake (Tool)
[b]Significant Polish[/b]
* The game has a new audio mix with mastered music, ambience and vocals. Overly harsh or loud sounds should be reigned in by a new mixing setup with additional compression. This is still in progress. Please press / to report sounds that are too loud or quiet on your setup.
* Quest display has been overhauled to include a small picture. Many additional quests have been added to help guide and remind the player of what needs to be done.
[b]Polish[/b]
* Due to asset optimization, the game install size has been reduced by ~800mb
* A Target 30 FPS graphics option now exists on Steam Deck(off by default) to conserve battery
* Improved arm tracking for gun toting enemies such as Graverider or Valley Zombies
* All Hagsacks now have a unique icon
* The appearance of the Mourning Veil and Christmas Ghost Robe have been improved
* Clowns now use a Yorkshire dialect
* The Little Wretch now has improved animation and behavior, such as running away after being hit
* Blackett House has proper sounds now, including muffled screams and laughter
[b]Balance[/b]
* Shields push combatants away on block and hitting a shield results in extra pushback, helping keep foes separated when blocking
* Nightingale is no longer affected by hit pushback while rolling, making it easier to roll past enemies
* The Bloody Bell is no longer a left hand item, and scales with spell damage
* Enchanted Candlestick and Bloody Bell are now upgradeable
* Valley Zombies are more likely to fire their guns
* Damage of Mad Witch & Cursed Armor decreased
* Health of Mad Witch decreased
* Damage & health of Chapter 4 bosses increased
* Aborted Experiments have been slowed down
[b]Bug Fixes[/b]
* Fix periodic crashes introduced in 1.11 while "Noise Effect" is enabled
* Fix followers such as the Doll having trouble entering the room where the player is
* Fix instances of odd collision introduced in 1.11
* Fix Spell Toll not being charged properly
* Fix some Guardian Chests not opening even after all nearby monsters dead
* Fix the Church Basement metal door being enterable when power is off
* Night Mother Doll not blocking many types of damage fixed
* Fixed significant stat display inaccuracies for resistance and damage
* Fix Spirit Form not affecting default clothes
* Several typos have been fixed
* Fix the Cloaked Ghoul's lights being visible inside the wardrobe when hiding on Very high graphics level
* Fix greying of the skin due to cursedness not affecting freshly equipped outfits
* Fixed some rare instances of important furniture not spawning