1.19 - Subterranean Grove

Withering Rooms

Withering Rooms is a challenging 2.5D horror RPG set in a procedurally generated Victorian mansion that changes each night. Explore Mostyn House to collect the perfect items for your build and face a huge cast of overgrown undead, invisible ghosts, devious witches, and more.

[b]New Features[/b] A new area - the Subterranean Grove - has been added to the bottom floor of the Labyrinth. This area includes a new NPC that can respec your character. This means you no longer have to wait until New Game + to respec - now you can do it as soon as Chapter 2. [img]{STEAM_CLAN_IMAGE}/42442010/270324f15ed7585ae54f1218ea87fec9ea756da9.png[/img] Additionally, several new outfits were added: * Medusa Head - found in Subterranean Grove * Necromancer Helm - found in Labyrinth Jail Cells * Top Hat - found randomly in Chapter 1/2, or for sale by Tomos in Chapter 3+ [b]Polish[/b] * Music mix has been improved * Added a new haunting to the Valley Forest * Reduced judder in Nightingale's run * Some Japanese translation improvements courtesy of community members Ava Wade and Lapinyan * The Bug Report and Input menus are now translated to Japanese [b]Bug Fixes[/b] * Fix the upgrade ring screen closing immediately when using Japanese * Fix some curses on random rings actually being blessings * Fix a softlock that could occur when using the Item Shortcut Menu just as you enter a cutscene * Fix the Recall Shrine not working when dying in the arena with a follower such as Nightingale's Creature in some circumstances * Fix using the Pocket Mirror during Chapter 1 in New Game+ resulting in a black screen * Fix allies like enchanted armor sometimes never unblocking doorways or getting "lost" * Fix being able to move/interact when the game is returning to title * Fix untranslated Gatehouse Residence room title in Chapter 2 appearing on map * Fix several New Game + quests not completing when the item required was already in your inventory * Fix Nightingale's Creature being affected by the use of Fashion Records * Fix repeatedly editing the key bindings sometimes resulting in a corrupted keybind file * Fix some instances of options reflecting the previous language when a new language is selected * Fix Corpulent Zombie flashing/unflashing after death when the game is paused or the Item Shortcut Menu is active * Fix Enchanted Candlestick projectile continuing to travel far off-screen * Fix several places where changing the language wouldn't immediately affect text already on-screen * Fix the New Game + boss leaving a bright light behind after death in some circumstances * Fix the New Game + boss head not being able to be hit by certain projectiles such as jars * Fix mirrors having a distorted reflection when viewed from odd angles, such as when using Fixed Camera Mode * Fix the Foyer floor reflection looking odd when resolution scaling or blurring was in effect