Church Basement & Blackett House Update

Withering Rooms

Withering Rooms is a challenging 2.5D horror RPG set in a procedurally generated Victorian mansion that changes each night. Explore Mostyn House to collect the perfect items for your build and face a huge cast of overgrown undead, invisible ghosts, devious witches, and more.

[b]Withering Rooms 1.10 (2023-6-30)[/b] [b]Church Basement & Blackett House Update[/b] [b]New Areas[/b] Two large optional areas have been added to Chapter 4. Church Basement and Central Station: Face new mechanical and electrical horrors while learning more about Priscilla Mostyn. [img]{STEAM_CLAN_IMAGE}/42442010/1bf1d30420fcb5edac5e0e995bb16f7f822686a5.png[/img] Blackett House: Explore a multifloor randomized end game labyrinth with new enemies, new traps, and a new boss while saving new characters Lyddie & Lettie and hunting for randomized Amulets. [img]{STEAM_CLAN_IMAGE}/42442010/fe6952e417278cf12f18931d6a9a1376df2b8dd9.png[/img] [b]New Features[/b] You can now erase troublesome enemies from the dream using the Erasure Ritual. They will not show up on subsequent nights, but will reappear next New Game +. [b]New Boss[/b] - Final Experiment [img]{STEAM_CLAN_IMAGE}/42442010/f1cf0a273c67918488442d64a39d2fdbce50c950.png[/img] [b]New Enemies[/b] - Possessed Painting - Possessed Chest - Cursed Armor - Mad Witch - Antenna Head - Mechanical Woman [b]New NPCs[/b] - Lyddie & Lettie - Central Station Logistics Machine [b]New Items[/b] - Scythe (Melee Weapon) - Lightning Mace (Melee Weapon) - Night Mother's Blade (Melee Weapon) - Enchanted Candlestick (Tool) - Erasure Ritual (Tool) - Randomized Amulets (Amulet) - Bell Helmet (Heavy Headwear) - Head Lamp (Medium Headwear) - Jailkeeper Head (Heavy Headwear) - Nightingale Amulet (Amulet) [b]Balance Changes[/b] - The Night Mother quest now requires 5 items instead of 4. - The Byzantine Labyrinth is more maze-like, with blocked off doors and stairwells appearing in places other than the main hall - More likely to find Gun Powder in Chapter 3/4 - Starry Greatsword does less curse damage - Floating Failures do less damage and have less bleed & poison tolerance - Health of Horace and Mannequin increased - Circus Mannequin Challenge rewards now require more damage at higher NG+ levels and is capped at 25 prize tickets [b]Bug Fixes[/b] - Fix the Options menu not appearing when activated from the Title Screen - Fix the MG08 Machine Gun not working - Fix Corpulent Zombie bestiary entry having the wrong stats - Fix the Chapter 4 Lobby NPC sometimes not appearing, or appearing outside of his normal spawn area - Fix Starry Flamethrower sometimes drifting off the center and no longer damaging enemies - Fix Enchanted Armor enemies not blocking when a gun is pointed at them - Fix some homing projectiles, such as Curse Orbs, flying towards the wall instead of their target under some circumstances - Fix monsters being able to enter locked boss doors under some circumstances - Re-added the Bloody Bell (Left Hand Item) to Blood Tower treasure tool after it was mistakenly removed(and was unobtainable) - Fix Lord Nobody of Nowhere sometimes not spawning at the correct location - Fix map in Byzantine Labyrinth sometimes showing doors that don't exist - Fix Horace being able to be pet in Chapter 3 Nowhere before being rescued - Fix the mannequin in the Circus skill game being able to be "killed" with enough damage - Fix an issue where left hand items could not be used after completing the initial tutorial under some circumstances - Fix the Cholera Clinic boss being able to be hit before starting the boss fight - Fix an issue where damaging a Jailkeeper's shield could impact your own left hand item's durability