Withering Rooms is a challenging 2.5D horror RPG set in a procedurally generated Victorian mansion that changes each night. Explore Mostyn House to collect the perfect items for your build and face a huge cast of overgrown undead, invisible ghosts, devious witches, and more.
[b]Withering Rooms 1.09 (2023-5-30)[/b]
[b]New Areas[/b]
Explore the new Duwern Bog, Cagewood, and Cagewood Circus areas, to the west of the valley.
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Purchase a boat pass and quickly travel from the west to the east valley. This also provides additional routes through Chapter 3, allowing some bosses and quests to be skipped if one wishes.
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[b]New Features[/b]
A new enchantable object - the Mannequin has been added and can be found in Chapters 2-4. This is a spritely magic user to complement your Enchanted Armor.
Horace the Dog can now be rescued in Chapter 3/4 and accompany you on your travels should you wish. He doesn't do much damage, but can sniff out ghosts, illusions and hexes.
Tomos can now upgrade outfits(add additional physical resistance) with Bloody Thread, an upgrade material distributed throughout Chapters 2-4 and New Game+.
You can now upgrade weapons in Chapter 1/2 in New Game+.
[b]New Enemies[/b]
- Ghost Initiate
- Flykeeper
- Bog Behemoth
- Clown
- Aborted Experiment
[b]New Items[/b]
- Comforting Bear (Left Hand)
- Dog Whistle (Tool)
- Edgar's Bandage (Light Headwear)
- Tricorne Had (Medium Headwear)
- Fool's Cap (Medium Headwear)
- Knight's Helm (Heavy Headwear)
- Clown Suit (Medium Outfit)
- British Army Uniform (Heavy Outfit)
- Knight's Armor (Heavy Outfit)
- Bloody Thread (Upgrade)
[b]Bug Fixes[/b]
- Fixed some performance issues in Chapter 3 Nowhere
- Fix enemies not properly guarding when guns are drawn