Voidigo v1.1.0 - The Elemental Update

Voidigo

A vividly animated action roguelite focused on boss hunting. Unleash an array of diverse weapons and powerups to combat the corruption of the Void.

[img]{STEAM_CLAN_IMAGE}/38416098/58dd8e92d528921b0a48557dbb6683ce5c4dd5b5.png[/img] [hr][/hr][b][list][*][url=#NEW]NEW[/url] [*][url=#BALANCING]BALANCING[/url] [*][url=#FIXES]FIXES[/url] [/list][/b][hr][/hr][h2=NEW]NEW[/h2] [list] [*]Essence Finder! You can now enable the linked Essence Finder near an Essence Rock. When active, items with a locked essence significantly increase their likelihood to spawn during a run. [*]Tornado - A new elemental reaction between Wind and Water! [*]Magnet Mines - A new elemental reaction between Gunpowder and Electricity! [*]Hail - A new elemental reaction between Gunpowder and Ice! [*]Blizzard - A new elemental reaction between Wind and Ice! [*]Intense Splash - A new elemental reaction between Ice and Fire! [*]Rapid Gust - A new elemental reaction between Water and Fire! [*]All elemental reactions now have achievements! [/list] [h3]NEW POWERUPS[/h3] [list] [*]Wet Pepper [*]Charred Pepper [*]Inflated Pepper [*]Water Button [*]Gunpowder Button [*]Wind Button [*]Breezy Icon [*]Smoky Icon [*]Soot Sole [*]Bullet Magnifier [*]Beacon Solar System [*]Beacon Magnet [*]Bullet Death [*]Blast Boost [*]Ohm Overdrive [*]Toxin Turbo [*]Emberpowerment [*]Snow Surge [*]Weapon Deposit Refund [*]PainPay [/list] [hr][/hr][h2=BALANCING]BALANCING[/h2] [list] [*]Solar Challenge - Player is now able to dodge high enough to stomp. [*]Gunpowder Explosion - Does a bit less damage. [*]Heat Vortex - Slightly lower firerate and shorter max range. [/list] [hr][/hr][h2=FIXES]FIXES[/h2] [list] [*]Corrupted Upgrade Bundle - Fixed a bug that could cause an upgrade to cost -4 shards. [*]Voidling Wall Crystals - Fixed a rare bug where the voidlings would spawn in the next area if triggered right as the player was leaving. [*]Fixed a very rare crash when a bullet was blocked. [*]Fixed a bug causing dead and still tumbling enemies to be revived upon exiting and reentering an area. [/list] [h3]POWERUP FIXES[/h3] [list] [*]Unstable Beacons - Fixed already activated beacons still trying to shoot lasers after powerup was traded away. [*]Jimbot - Fixed position when going to and from Shortcut Area. [/list] [h3]NPC FIXES[/h3] [list] [*]Corrupted Puppeteer - Fixed a rare crash when the slamming hand lost its target. [/list] [h3]UI FIXES[/h3] [list] [*]Shard Cost - Now looks better when camera is zoomed out. [*]Coop Menu - Fixed a bug not allowing the players to change starter weapon until more than one character was unlocked. [/list] [hr][/hr]