[url=https://www.artstation.com/artwork/6beZPV][img]{STEAM_CLAN_IMAGE}/38416098/17f127d634a2cb5b0596c1da2a0553a6aa230371.png[/img][/url]
Check out the full update artwork by Monika Tuominen:
https://www.artstation.com/artwork/6beZPV
[hr][/hr][b][list][*][url=#NEW]NEW[/url]
[*][url=#CHANGES]CHANGES[/url]
[*][url=#BALANCING]BALANCING[/url]
[*][url=#FIXES]FIXES[/url]
[/list][/b][hr][/hr][h2=NEW]NEW[/h2]
[list]
[*]The layout of the world is now randomly generated! There's also new types of areas and a new world map!
[*]New interactable entities to spice up your run!
[*]Room Challenges! When entering a bonus room you will now be able to choose between different challenges for an extra reward!
[*]A new Roadmap menu in the Title Screen!
[*]Powerup Info! Now when interacting with a powerup (or something rewarding a powerup) the powerup info will be displayed at the top of the screen. Can be turned off in settings.
[/list]
[hr][/hr][h2=CHANGES]CHANGES[/h2]
[list]
[*]Max Health is now a separate pickup!
[*]All interactables now have unique icons, the ones that already had icons have been redesigned!
[*]Special interactables can now show up outside of the Antivoid!
[*]Bosses can now travel through all kinds of areas, but only fight in Beacon areas!
[*]Areas you have not been in are now hidden on the world map.
[*]The World End Portal does not lock the area anymore.
[*]There are now 4 Beacons for each world instead of 5!
[*]There is now only one Bonus Room per world.
[*]The chosen starter powerup does not show up in trades anymore, unless the player has more than one.
[*]Player now gets half of the Void Fragments from bosses when they get corrupted. The other half spawns when the boss is defeated.
[*]Made the camera center on the middle of the player instead of the feet.
[*]Picking up a lot of currency is not as loud anymore.
[*]Removed all special stun states for enemies.
[/list]
[h3]UI CHANGES[/h3]
[list]
[*]Removed 'New Powerup Menu Priority' system.
[/list]
[hr][/hr][h2=BALANCING]BALANCING[/h2]
[list]
[*]Made Uncommon weapons and powerups slightly more common in Antlantis.
[*]Voidweaver max health trade now takes a full heart.
[*]Healthgulper now rewards two random powerups. Three if you have low max health.
[*]Double Shop is a bit more expensive.
[/list]
[h3]WEAPON BALANCING[/h3]
[list]
[*]The Roaster - More damage, faster firerate and more accurate.
[*]Summer Scepter - More damage.
[*]Cloudy Biter - Loses less durability when breaking walls.
[/list]
[hr][/hr][h2=FIXES]FIXES[/h2]
[list]
[*]Fixed a bug with corrupted weapon pickups allowing you to trade incorrectly in some cases.
[*]Fixed a bug causing some Bonus Rooms to say 'Jhase's Shop' and not allow the player to enter.
[/list]
[h3]WEAPON FIXES[/h3]
[list]
[*]The Whittle Knife - Fixed a bug causing bullets not to spawn as expected with some powerups.
[/list]
[h3]NPC FIXES[/h3]
[list]
[*]Skogr Blow Attack - Bullets are now cleared if interrupted during the attack.
[/list]
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