Fast paced action first person shooter. Earth has been invaded by demons who have slaved, tortured and killed everyone who resisted. You decide to fight back! Slaughter large masses of evil demons, zombies and other monsters in colorful environments. The game runs on FTEQW engine.
Version 9 adds Level 13: Rovaniemi Lab. It may be a tough level with lots of monsters. There's also some little fixes and tweaks and couple more taunt voices for the player character.
Here's the full changelog:
[b]Levels:[/b]
[list]
[*]Level 13:
New Level!
[/list]
[b]Monsters:[/b]
[list]
[*]The monsters look more toward the player when they're not moving in the intro screen level
[*]Armored Zombie:
They can make a gas cloud attack
[*]Alien Floater:
Fixed small inconsistency in the fire rate
They can sometimes strafe while firing
They can fire slightly longer burst
[*]Alien Rocketeer:
They fire randomly 1-3 missiles
They may also choose to fire a plasma burst
They can sometimes strafe while firing and if were also in the flight mode
[/list]
[b]Player:[/b]
[list]
[*]If using the respawn player setting or playing cooperative, the Magnum Flares don't reset to 3 if had more than 3
[*]Some new taunt voices
[/list]
[b]Weapons & Powerups:[/b]
[list]
[*]Railgun:
The primary fire is a little faster
[*]Grenade Launcher got a new pickup line
[*]Missile Launcher:
Is a bit faster (all missile types)
Can carry 5 Fusion Missiles
Fusion Missiles do more damage
New pickup line
[*]Flamethrower:
Can carry 5 Flamebombs
[*]Catnomicons that give health or armor use the maximum limits correctly
[/list]
[b]Settings:[/b]
[list]
[*]Effects menu has an option to turn on more occlusion culling for entities
May speed up real time lighting
Entities may be momentarily invisible if they suddenly appear into the view
[/list]