Version 15 Notes

Version 15 adds some much needed balancing to Level 02 and Level 15 exit arena plays nicer too. There's screenshakes from explosions and added missing light flashes and particles to some explosions. The cat easter egg finally has some cats! Meow meow :3 Here's the full changelog: [b]Levels:[/b] [list] [*]Level 02: Balanced difficulty to better fit the Level 02 slot Added one Power Ammo Changed some hitscanners to Zombies Each end area platform trap triggers separately [*]Level 14: Added some screenshake to the building demolition [*]Level 15: The monsters in the exit arena spawn sequentially [/list] [b]Player & Weapons:[/b] [list] [*]Added some eye blinking/winking texture animation (though not exactly visible in first person) [*]Fixed incorrect total ammo amounts in the level stats display on Baby, Extreme and Nightmare difficulties [*]Fixed new weapons not selectable with Next and Prev Weapon cycles [*]Added screenshakes to explosions [*]Added more explosion particles to Magnum Power explosive bullets and punches [*]Added light flashes to SMG Mini Rockets and Magnum Power explosions [/list] [b]Settings & Records:[/b] [list] [*]Added Allow Cheats option into Gameplay Settings menu This allows using god mode, noclip, notarget (and chase cam in multiplayer) [*]If used cheats, statistics stop recording until the next level [/list] [b]Easter Eggs:[/b] [list] [*]Added Nekobots to replace the Flying Maggots with the Meow easter egg [*]Fixed some missing New Year colored effects