Version 13 adds Level 14: Starport, DM04: Thousand Monster Slayer and also includes work in progress versions of all the remaining Episode 2 levels. The work in progress levels have gameplay and exits, so they can be played just like any other level. They're just a bit smaller than the fully finished levels. The work in progress levels that have secret exits only exit to the secret levels.
Also the Alien Watchdog got a new better model and sounds.
Here's the full changelog:
[b]Levels:[/b]
[list]
[*]Level 14:
A new level!
[*]Level 12 and 13:
Added finnish translations to all messages
[*]Levels 15 - 19 and Secret 00:
Added work in progress versions that can be played & completed
(Level 20 and Secret 02 were already added in a previous version)
[*]DM04:
A new level! Can also be played in Singleplayer mode and battle against 1000 monsters!
[*]DM01 - 03:
Updated to have new weapons
[*]DM02:
Removed the lava from the central yard / changed it to floor lights
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[b]Player & Monsters:[/b]
[list]
[*]Player:
Meow and Power Meow will play even with Voice volume set to 0
[*]Alien Watchdog:
New model and sounds
Attack changed to fire multiple energy projectiles in a spread pattern or burst
[*]Alien Hunter/Rocketeer:
Their rockets do a little less damage
[/list]
[b]Settings & Menu:[/b]
[list]
[*]Autorun setting is now saved to the config
[*]Added possibility to use dithering with the postprocessing shaders
Settings are: Off, Checkerboard, Scanlines
Also able to control the dithering size (if not using the low res emulation)
[*]Fixed Gameplay Buttons menu showing a placeholder CUSTOMIZE graphic as the title
[*]Added a Custom Level to Game and Multiplayer menus
This may need some more work to function nicer with the level selection...
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