Version 13 Notes

Version 13 adds Level 14: Starport, DM04: Thousand Monster Slayer and also includes work in progress versions of all the remaining Episode 2 levels. The work in progress levels have gameplay and exits, so they can be played just like any other level. They're just a bit smaller than the fully finished levels. The work in progress levels that have secret exits only exit to the secret levels. Also the Alien Watchdog got a new better model and sounds. Here's the full changelog: [b]Levels:[/b] [list] [*]Level 14: A new level! [*]Level 12 and 13: Added finnish translations to all messages [*]Levels 15 - 19 and Secret 00: Added work in progress versions that can be played & completed (Level 20 and Secret 02 were already added in a previous version) [*]DM04: A new level! Can also be played in Singleplayer mode and battle against 1000 monsters! [*]DM01 - 03: Updated to have new weapons [*]DM02: Removed the lava from the central yard / changed it to floor lights [/list] [b]Player & Monsters:[/b] [list] [*]Player: Meow and Power Meow will play even with Voice volume set to 0 [*]Alien Watchdog: New model and sounds Attack changed to fire multiple energy projectiles in a spread pattern or burst [*]Alien Hunter/Rocketeer: Their rockets do a little less damage [/list] [b]Settings & Menu:[/b] [list] [*]Autorun setting is now saved to the config [*]Added possibility to use dithering with the postprocessing shaders Settings are: Off, Checkerboard, Scanlines Also able to control the dithering size (if not using the low res emulation) [*]Fixed Gameplay Buttons menu showing a placeholder CUSTOMIZE graphic as the title [*]Added a Custom Level to Game and Multiplayer menus This may need some more work to function nicer with the level selection... [/list]