Version 12 Notes

Hell Denizen

Fast paced action first person shooter. Earth has been invaded by demons who have slaved, tortured and killed everyone who resisted. You decide to fight back! Slaughter large masses of evil demons, zombies and other monsters in colorful environments. The game runs on FTEQW engine.

Version 12 is a mini update with couple little fixes and tweaks on the weapons. It also returns the weapon hit stats back to view in the Records menu. New voice lines for the new weapons that were added in version 11. Here's the full changelog: [b]Player & Weapons:[/b] [list] [*]Added voice lines for Hand Cannon, SMG and Fusion Blaster item pickups [*]Returned the hit stats tracking [*]Double weapons increase the firerate 150% [*]Lightning Ripper: Fixed chain lightnings hitting same target twice or more Now they spread out to hit more targets [*]Hand Cannon: Primary fire fires 6 tracelines (with 10 damage, earlier was 5x12) Alternate fire mini cannonball does more damage on the first hit [*]SMG: Primary fire mode has some subtle suppression effect (monsters don't react to the sounds as much) Fixed single SMG firing double shots Now single SMG fire single shots and double SMGs fire double shots as intended [/list] [b]Miscellaneous:[/b] [list] [*]Work in progress console cvar: cl_splitalignment 0 = split horizontally (earlier/default split method) 1 = split vertically (some issues with the smaller hud numbers, recommended to only display the lower hud, only works in 2 player splitscreen) [*]Give all weapons (and ammo) cheat doesn't give the double weapons in the first use Using it a second time when have the single Handcannon, SMG and full ammo on them gives the double weapons. [/list]