A wizard brawler about spell drafting and beard envy, MageQuit allows up to 10 mages to battle it out online or locally. Beards grow longer with each kill; the wizard with the longest beard after 9 rounds wins!
[i]NEW FEATURES[/i][list][*] Added new stages
[list][*] The Glaive
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[*] The Village
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[*] The Plates
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[*] New element selection UI for online party only and couch games
[list][*] Set individual elements to Included, Available, or Banned
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[*] Added new Spell Selection Mode: Random 7 -- same as Random 7 Mirror except it's fully random and can be played FFA
[*] New Ice Skin
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[*] Added a Sports Only preset
[*] Added 3 cursed presets (Oops All Wormholes, Too Many Mages On Ice, and Bottomless Pit)
[*] Added Istanbul "tr" and Dallas "ussc" servers to the server list
[*] Spectate mode can now be toggled in the Online Lobby and "Game Mode" option has been removed from main menu settings
[*] Added ability to show pings in the Online Lobby with Left Bumper on controller
[*] Added "press any key/button to continue" to couch loading screen
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[i]BUG FIXES[/i][list][*] Fixed online bug with Preserve where players would appear to stay on top of their crystal on other clients when they had actually used a movement spell to get off of it
[*] Made the puck on sports slightly larger so that point-blank spells and melee attacks don't get through the center of it and hit it backwards
[*] Fixed sudden death infinite loop bug
[list][*] Spawned "vacuums" only apply to projectiles and not wizards
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[*] Fixed bug where bots weren't properly targeting the puck on sports
[*] Fixed bug that caused Electric, Steam, and Metal skins not to unlock Somebody's Fabulous achievement
[*] Fixed bug where custom secondary team colors weren't showing up on player wardrobes
[*] Random controller dropping bug: removed controller caching to prevent referencing invalid controllers
[*] (PC Only) Fixed bug where toggling the xInput option in the main menu would cause your controller to stop working
[*] Changes to the physics layer should help the following spells work more consistently
[list][*] Water Cannon (now also does a sphere cast instead of just a raycast)
[*] Vanguard (now spawns a little closer to the wizard as well)
[*] Earth Tomb
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[*] If a spell reactivation becomes invalid, it is now hidden and cannot be reactivated
[list][*] Tow Vine (hook destroyed, or hooked unit dies/expires)
[*] Steal Trap (trap destroyed, or trapped player unit dies/expires)
[*] Hot Swap (swap destroyed, or attached unit dies/expires)
[*] Backup (clone to swap with dies early)
[*] Decoy (clone to swap with dies early)
[*] Ice Hook (tossed crystal expires early)
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[*] Fixed bug where bot clones would have visible aimers, giving away which ones were the clones
[*] Fixed bug where multiple worms would spawn if Wormhole was blocked by a nullifying defensive spell like Rock Block
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[i]PERFORMANCE IMPROVEMENTS[/i][list][*] Reworked physics layer to use velocities instead of overriding positions, preventing massive recalculations every frame and reducing the load on the CPU
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[i]ADJUSTMENTS[/i][list][*] Bots no longer hyperfocus a single (losing) player in team games
[*] Volcano damage is now dealt every tick (like insta-kill Coffin and Airship environments), so falling into the center with Bubble Breaker or Backup active will no longer save you, preventing awkward volcano standing
[*] Bots use the following spells more intelligently now
[list][*] Frog of Life (current health is at least 15 below max)
[*] Double Strike (landed a DoT spell)
[*] Wormhole [close] (if traveled through, and not on lava)
[*] Cold Shoulder (will whiff on purpose to transform an in-range crystal to cold)
[*] Chainmail (hit by a DoT spell)
[*] Discharge (hit by a DoT spell)
[*] Double Strike (will use if DoT spell is landed)
[*] Rewind (hit by a DoT spell)
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[*] Bots now prioritize using spell reactivations
[list][*] Somer Assault
[*] Tow Vine
[*] North Pull
[*] Hot Swap
[*] Backup
[*] Decoy
[*] Steal Trap
[*] Chameleon
[*] Ice Pack
[*] Ice Hook
[*] Preserve
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[*] Increased the maximum targeting range of Bombshell from 22 to 30 to help keep the camera more zoomed in
[*] Renamed "Mirror Select" to "1v1"
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