A wizard brawler about spell drafting and beard envy, MageQuit allows up to 10 mages to battle it out online or locally. Beards grow longer with each kill; the wizard with the longest beard after 9 rounds wins!
[i]NEW FEATURES[/i][list][*] Automatic Region Calculation (MageQuit will now use the best region server instead of always defaulting to US East)
[list][*] When entering online lobby, MageQuit will ping all 13 regions around the world for timing data
[*] Ping is now used in quickplay matchmaking calculations, currently only allowing matches to regions within 160ms
[*] When starting a match, matchmaker finds the lowest average ping to determine which region server to use
[*] Lobby is still global, in that you can still invite friends to your party regardless of their region pings
[*] Press Left Shift to see your pings in the online lobby
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[*] Team Rejoin for Party Only
[list][*] Players can now rejoin a team game if they were disconnected from it
[*] Keeps kills (as part of team score) of players who are disconnected
[*] Reassigns "disconnected kills" back to player if they rejoin the team game
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[*] Added "press A to join" prompt in the online lobby so new players know there is multiple local player support online
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[i]BUG FIXES[/i][list][*] Fixed flashing Play Menu bug
[*] Fixed bug that would allow you to heal past full health and in some cases add a negative value to your healing score
[*] Replacements in quickplay teams now properly retain the kills of leaving players
[*] 2 round snake midgame join no longer leaves a spell on the table
[*] Fixed bug that prevented players from dying from Volcano while Deflect is active
[*] Made lava no longer cover kill trigger of volcano after it rises to a certain height
[*] Bubble Breaker no longer counts amount healed on each client
[*] Fixed bug that caused inconsistent final scores from being submitted by preventing healing and damage from being scored locally after round scores are submitted to master client
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[i]ADJUSTMENTS[/i][list][*] Wind walls now stay up for the first 10 seconds in free for all on Coffin
[*] Adjusted spawn points on tower so that player 1 and 2 start equal distance from a ramp
[*] Set ranked requirement back to level 15
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