A wizard brawler about spell drafting and beard envy, MageQuit allows up to 10 mages to battle it out online or locally. Beards grow longer with each kill; the wizard with the longest beard after 9 rounds wins!
[i]PERFORMANCE IMPROVEMENTS[/i][list][*] Too many updates to list here, but the main one was updating to a new, faster post-processing library
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[i]NEW FEATURES[/i][list][*] WASD keys can now be individually remapped to accommodate international or atypical keyboards
[*] Sports goal pillars now match their owning team colors
[*] New loading screen tips
[list][*] To fake a clone swap, curve the reactivation
[*] Jeff the shark always targets the nearest mage
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[*] Hints will now appear in the tutorial if the player is taking too long
[list][*] How to curve a spell (hold curve button before starting the cast)
[*] How to reactivate Somer Assault to jump
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[i]ADJUSTMENTS[/i][list][*] All spell descriptions have been updated to be more concise
[*] Couch UI has been visually updated to match the rest of the MageQuit UI
[*] Spells that have not been unlocked by the player are no longer usable in the Practice Range until they've been unlocked
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[i]BUG FIXES[/i][list][*] Fixed bug where a leaving player in quickplay teams would be replaced with a player that isn't assigned a team
[*] Fixed bug where Frog of Life would toss the tadpole into the sky, indefinitely zooming the camera out for the rest of the round
[*] Fixed bug where Deflect could redirect someone and apply a y-velocity, launching them into the kill-ceiling
[*] Jeff the Shark now starts farther away on Islands so he is less likely to devour someone before the match begins
[*] Tutorial no longer shows the Melee prompt in loading screen after the Movement spell has been learned
[*] Mirror 7 and Mirror Select no longer highlight spells one-at-a-time in the loading screen since they've all been learned already
[*] Can no longer get stuck in couch menu after exiting out of an empty name with B
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